T1
Medium Assault Tank
Cost
Metal cost
Energy cost
Build time
general stats
Health
Max. speed
Sight range
Damage per Second
Max. Weapon range
Transportable
Ordnance


Plasma Cannon
83
DPS
Damage per second
1.17
reload
Moderate
Reload until next shot in seconds
97
Alpha
Tiny
Damage per single shot
350
range
Weapon Range
48
AOE
Medium
Area of Effect / Diameter of the explosion
LightCannon
Build options
No items found.
Medium assault tanks form the armored core of T1 vehicle armies. They have very high HP for their cost, combined with solid damage, speed and range, giving them excellent all-around performance. They excel at open field engagements and assaulting lighter defenses equally well.
Combine with Lashers or Wolverines for a great front-line push, or use large packs alone for raiding enemy bases.
However, their slower turning speed leaves them vulnerable to a Commander's D-gun attack; Pop-up lightning turrets efficiently destroy them; and landmines can punish blind tank pushes. They are very costly to build in large numbers, so supplement them with other forces to deal with certain threats.
Even in T2, these tanks' well-balanced stats can still make them useful.
Armada
Cortex
Raptors
Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
No Tech Level 2 units available at this moment.





































