FACTION

Smash your foes with Brute Force

Cortex's combat doctrine relies on overwhelming firepower, tough frontline units, and conventional artillery. Key features include tough, reliable and fairly cheap main battle tanks; armed & armored metal extractors; static long-range plasma cannons covering longer distance with devastating power; small-scale tactical nuclear missile silos; and nigh-invincible experimental units that can annihilate entire armies by themselves.

Siege warfare is Cortex's specialty—on either side. Less mobile and adaptable than Armada, Cortex instead excels in both taking ground and leveraging it, softening enemies up with artillery before crushing them under their tank treads. Cortex forces tend to require more metal, but less energy to build and operate than their Armada counterparts, which favors the commander who can control the battlefield and reclaim wrecks.

Their forces focus more on Bots by Tier 2, matching firepower with versatility; while their vehicles maximize health and damage, both face-to-face and with artillery. Their air force is less varied than Armada's, but enjoys somewhat higher stats, including deadlier fighter craft and bombers with much higher damage. On defense, Cortex creates a brutal bolt-grinder of flame turrets and multi-weapon fortresses.

Unit of the day

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Fiend

T2
T3
Amphibious
Fast Assault Bot
Metal
200
Energy
3000
Health
1060
Speed
83
Damage
240
Buildpower
0
Weapons
Flame

The Fiend is a fast and deadly raider bot equipped with a short-range flamethrower.

Optimized to quickly kill weak or slow units and demolish bases.

Moderately durable for a raider, they are still highly vulnerable to gunships and heavier defenses.

Combine Fiends with a Deceiver to hide them from radar until ready to strike.

Fiends can self-destruct in 1 second (default for most units is 5 seconds) which deals 1110 damage in a 100 radius. Push Fiends into the center of enemy forces and detonate for massive damage!

Made in Webflow