October 13, 2020
Tips for players coming from Supreme Commander, Planetary/Total Annihilation
To celebrate recent influx of players, we break down the essential controls, fighting and economy tips that will allow anyone acquainted with the genre to quickly jump into competitive level BAR gameplay! Enjoy.
October 1, 2020
Open Alpha + How to set up a match?
Join the open alpha games and learn how to set up games with friends!
September 11, 2020
50+ upgraded unit animations based on inverse kinematics
We have revamped all walk animation scripts for better quality and deeper immersion with use of powerful inverse kinematics!
July 5, 2020
392 new Build Pictures
All brand new build pictures with the latest models, PBR and in-game graphical eye-candy.
June 6, 2020
Donations for BAR
Keeping BAR in the air and also for leveling up, there are costs involved for servers, hosting, website, and more. One way to help us, is to donate $.
April 10, 2020
BAR Certified Maps
We want to set the standard high. Because it's both possible, and way more enjoyable to fight your battles on.
April 1, 2020
New GUI Elements
We've updated the GUI on multiple points, but here we'll show you (only a couple) 4.
January 1, 2020
Good News & Happy Christmas & A Happy New Year
To everyone who worked, contributed and helped the BAR project reach this point...
December 31, 2019
Sharper GUI & Graphics
One of the most important aspects a good real-time strategy is careful and clear graphic design. It is detrimental that you can distinguish between almost 400 different units and find your desired one.