ALPHA
Battles
Replays
Leaderboard
Devlog
Account
Home
Information
News
Lore
Guides
Commands
maps
Screenshots
Gameplay
FAQ
Code of Conduct
Units
Armada
Overview
Counters
Bots
Vehicles
Aircraft
Ships
Hovercraft
Factories
Defenses
Buildings
CORTEX
Overview
Counters
Bots
Vehicles
Aircraft
Ships
Hovercraft
Factories
Defenses
Buildings
Cortex
Overview
Counters
Legion Units
Compare Units
Alien Raptors
Scavengers
Development
Overview
DEVlog
Balance Changes
Steam Roadmap
Team
Jobs
Donate
PLAY
Legion
Defenses
Switch To
Armada
Cortex
Bots
Vehicles
Air
Sea
Hover
Factories
Defense
Buildings
List
Grid
Light Mine
T1
Stealth
Cloak
Light Mine
Cost
Metal
7
Metal needed to build this unit
energy
270
Energy needed to build this unit
Build time
100
Build time needed to build this unit
general stats
health
11
Starting Hitpoints
sight
83
Sight range to spot enemy units
Medium Mine
T1
Stealth
Cloak
Medium Mine
Cost
Metal
25
Metal needed to build this unit
energy
1050
Energy needed to build this unit
Build time
300
Build time needed to build this unit
general stats
health
11
Starting Hitpoints
sight
83
Sight range to spot enemy units
Heavy Mine
T1
Stealth
Cloak
Heavy Mine
Cost
Metal
50
Metal needed to build this unit
energy
2800
Energy needed to build this unit
Build time
700
Build time needed to build this unit
general stats
health
11
Starting Hitpoints
sight
83
Sight range to spot enemy units
Pharos
T1
Light Heat Ray Tower
Cost
Metal
70
Metal needed to build this unit
energy
550
Energy needed to build this unit
Build time
2200
Build time needed to build this unit
general stats
health
550
Starting Hitpoints
sight
494
Sight range to spot enemy units
dps
182
Max. damage per second for all weapons
range
430
Max. weapon range
Bramble
T1
Light Anti-Air Tower
Cost
Metal
80
Metal needed to build this unit
energy
850
Energy needed to build this unit
Build time
1750
Build time needed to build this unit
general stats
health
335
Starting Hitpoints
sight
455
Sight range to spot enemy units
dps
68
Max. damage per second for all weapons
range
765
Max. weapon range
Next
Show names
T3
T1
T2
Light Mine
Light Mine
T3
T1
T2
Medium Mine
Medium Mine
T3
T1
T2
Heavy Mine
Heavy Mine
T3
T1
T2
Pharos
Light Heat Ray Tower
T3
T1
T2
Bramble
Light Anti-Air Tower
T3
T1
T2
Polybolos
Floating Anti-Air Turret
T3
T1
T2
Stheno
Offshore Torpedo Launcher
T3
T1
T2
Euryale
Coastal Torpedo Launcher
T3
T1
T2
Rhapsis
Salvo Anti-Air Missile Battery
T3
T1
T2
Dragon's Jaw
Pop-up Riot Cannon Turret
T3
T1
T2
Naval Hive
Carries 6 Drones (costs 15m 500E each)
T3
T1
T2
Hive
Carries 6 Drones (costs 15m 500E each)
T3
T1
T2
Cacophony
Heavy Land/Air Gatling Gun Turret
T3
T1
T2
Gelasma
Heavy Land/Air Floating Gatling Gun Turret
T3
T1
T2
Amputator
Area Control Cluster Artillery
T3
T1
T2
Lupara
Bomb-Resistant Medium-Range Anti-Air Flak Battery
T3
T1
T2
Chimera
Pop-Up Multi-Weapon Defence Turret
T3
T1
T2
Pluto
Anti-Air Minigun
T3
T1
T2
Fulmen
Advanced Anti-Air Floating Gatling Turret
T3
T1
T2
Delphinus
Advanced Offshore Torpedo Launcher
T3
T1
T2
Perdition
Long Range Napalm Launcher
T3
T1
T2
Ionia
Hybrid Anti-Ship Machine Gun/Shotgun Turret
T3
T1
T2
Xyston
Long-Range Anti-Air Rail Accelerator
T3
T1
T2
Eviscerator
Pop-up Cluster Plasma Artillery
T3
T1
T2
Rampart
Geothermal Antinuke, Jammer, Radar and Drone Platform
T3
T1
T2
Bastion
Energy Weapon Defence
T3
T1
T2
Olympus
Long-Range Cluster Plasma Cannon
T3
T1
T2
Supernova
Nuclear ICBM Launcher
T3
T1
T2
Starfall
Very Long Range 63-Salvo Plasma Cannon (360K Energy Per Burst)