FACTION
Armada
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Armada's combat doctrine relies on mobility, versatility and stealth, focusing more on direct firepower than indirect artillery. Key features include raiders with anti-air; cloakable metal extractors and fusion reactors; the best radar jammers; and efficient single-target-killers like the Starlight and Sharpshooter.
They are somewhat better-suited to an open battlefield than Cortex, possessing a larger mobility advantage with units more specialized in quick and deadly attacks. For attacking entrenched positions, Armada employs powerful EMP weapons to disable defenses and allow a self-sufficient strike force to punch through and wreak havoc.
Their overall strength on land is weighted somewhat towards Vehicles in Tier 2. Their air force is more varied than Cortex, but planes filling simpler roles like fighters and bombers have inferior stats. On defense, Armada is mostly a mirror to Cortex, but their almighty Pulsar turret has no true equal.

Bots

Vehicles

Aircraft

Ships

Hovercraft

Factories

Defenses

Buildings
Unit of the day

Blitz
The Blitz is a fast assault tank with dual rapid-fire cannons for close combat engagements. For a low cost, they offer excellent speed and DPS.
Packs of Blitz are excellent for raiding bases and chasing down enemy raiders. Their speed is an important advantage, especially on large and flat maps.
Among the four light units of land factories, the Blitz is the fastest by a large margin - abusing this strength is crucial.
Blitz are great for raiding metal extractors and other economic structures. Engaging enemy light units is also viable - flank them from multiple angles to benefit from flanking damage.
Run around enemy heavy units to strike their weaker ranged units at close range.
The Blitz lacks armor and will melt in the face of heavy combat. They are especially vulnerable to Pounders.