FACTION

Outsmart your foes with Tactical Finesse

Armada's combat doctrine relies on mobility, versatility and stealth, focusing more on direct firepower than indirect artillery. Key features include raiders with anti-air; cloakable metal extractors and fusion reactors; the best radar jammers; and efficient single-target-killers like the Starlight and Sharpshooter.

They are somewhat better-suited to an open battlefield than Cortex, possessing a larger mobility advantage with units more specialized in quick and deadly attacks. For attacking entrenched positions, Armada employs powerful EMP weapons to disable defenses and allow a self-sufficient strike force to punch through and wreak havoc.

Their overall strength on land is weighted somewhat towards Vehicles in Tier 2. Their air force is more varied than Cortex, but planes filling simpler roles like fighters and bombers have inferior stats. On defense, Armada is mostly a mirror to Cortex, but their almighty Pulsar turret has no true equal.

Unit of the day

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Shellshocker

T2
T3
Amphibious
Light Artillery Vehicle
Metal
135
Energy
2200
Health
620
Speed
54
Damage
42
Buildpower
0
Weapons
Cannon

The Shellshocker is a light artillery vehicle that's perfect for destroying Tech 1 defense towers.

Always keep it protected with Stouts, Blitzes, or your own defensive structures.

It is no good at close combat, but can out range every Tech 1 defense tower, except for Agitators.

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