Unit Balance Chart

Armada

Cortex

Tzar

Tech Level 1
Tech Level 2
Tech Level 3
Amphibious
Very Heavy Assault Tank
Metal Cost
1650
The amount of metal required to complete construction
Energy Cost
22000
The amount of energy required to complete construction
Buildtime
26100
Time to build this unit with 100 Buildpower in minutes : seconds OR raw buildtime (toggle)
Energy Production
0
The amount of energy this unit produces
Health
7800
Health / Hitpoints of this units determines how tough it is
Sight Range
395
How far this unit can see and identify an enemy unit
Radar Range
How far this unit can detect units beyond its sight range
Sonar Range
How far this unit can detect underwater units
Jammer Range
Speed
41
Maximum speed on normal terrain
Buildpower
0
How fast this unit or structure can build or repair
Weapons
Cannon
DPS
300
Damage per second on average against default units
Weapon Range
650
This is the maximum range of the weapon(s) of this unit

Tzar is a superheavy tank, equipped with a powerful AoE plasma cannon that can obliterate whole groups of units with one shot. It is very heavily armored and can take massive amounts of damage.

It defines a great use in an early T2 game.

Take it to the front covered by some AA units in order to push through the remaining T1 units and defenses like a hot knife through butter. Better try not to lose it, though, because it leaves very precious wreckage (894 metal).

Tzar is inferior to Banisher in range, but fires faster. It cannot see as far as it can shoot—ensure you have a spotter.

Strategy Guides

Tzar
is a possible counter for
No items found.
Tzar
Build options
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Armada

Cortex

Raptors

Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
Tech Level 3
Tech Level 3
No Tech Level 2 units available at this moment.

Armada

Cortex

Units

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