cormabm

Balance chart

Saviour

T2
Mobile Anti-Nuke

Cost

Metal
1250
Metal needed to build this unit
energy
32000
Energy needed to build this unit
Build time
52000
Build time needed to build this unit

general stats

health
870
Starting Hitpoints
speed
51
Max. speed on default and flat terrain
sight
450
Sight range to spot enemy units
Radar
50
Radar range
stockpile
20
Stockpile limit

Transportable

Ordnance

Anti-Nuke
150
6500
90
sec. to build ammo
Time to make 1 ammo
20
Stockpile
Max. amount of ammo
2.00
reload
Slow
Reload until next shot in seconds
500
Alpha
Heavy
Damage per single shot
72000
range
Weapon Range
AOE
Gigantic
Area of Effect / Diameter of the explosion
ICBM intercepting missile launcher

Build options

No items found.

Saviour is a mobile anti-nuke missile system. It has a shorter range than anti-nuke structures, but you may move it around wherever you want. In late-game, it is very important to combine at least one with your army to prevent them getting nuked out of your territory.

Compared to the Umbrella, the Saviour lacks all-terrain capability, but has 350 more range (1750 vs. 1400).

It stockpiles 1 anti-nuke every 90 seconds, for 150 metal/6500 energy per shot.

You may wish to manually decrease its max missile stockpile to not waste resources.

Armada

Cortex

Raptors

Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
No Tech Level 2 units available at this moment.

Armada

Cortex

Units

Made in Webflow