Tourney Casting Requirements
This document lays down the requirements we would like the streamers to meet in order to be granted clearance into the tourney rooms.
The $tournament command currently locks the battlerooms for anyone other than competitors and moderation/official casting team. This measure is employed to make sure the tournament matches are not interrupted by spectators causing lag and to avoid speccheating.
We decided to allow parallel casters to cover our official events. Although we would like to make sure these streams meet the following standards:
- Streamers should be established, trusted members of the community (judged by the tourney organizers), the best way to get this kind of recognition is to produce BAR content prior to the evaluation
- Streaming Quality: Streamers must have a stable internet connection, a high-quality microphone, and (optionally) a camera. The recommended minimum resolution for streaming is 1080p, and the minimum bitrate is 6000 Kbps
- Content Guidelines: Streamers must follow the Beyond All Reason Community Standards as laid down in the Code of Conduct
- Where applicable, streamers should try to follow the games that are not being cast by the main casting crew, and try to coordinate with other streamers so that we can achieve maximum coverage of the games
- Very important: streamers are required to apply a 2 minute stream delay as a measure against stream sniping
- Recording quality: smooth camera, no visual glitches, best is to follow the guidelines here
By following these guidelines, streamers can qualify to cast official tournaments in Beyond All Reason.
It's important to note that these guidelines are subject to change, and it's the responsibility of the streamers to stay up-to-date with any updates or revisions.
Tips for Live Streamers / Casters:
- Set High(er) Camera Smoothing (between 0.90 - 1.5)
- Preferably use Anti Aliasing of 4
- Use the Middle Mouse Click Pan mode (with CTRL-F3 cam) function
- You can use PageUp/PageDown for super smoother zoom in/out
- Stream on 1920x1080 / 60 FPS only
- and have your game run on at least that (also during end-game battles)
- Increase strategic icon size to around 1.5/1.75
- Optionally Increase sharpness (CAS) a bit for even sharper streams
- Disable "Hardware Cursor" if you mouse-cursor is 'inverted'
- Disable Volumetric Clouds (unless the main aim for the stream = immersion)
- Disable UI clutter widgets/gadgets:
- Anti ranges
- Enemy spotter
- Highlight Selected Units
- Highlight Unit
- Disable Line of Sight ranges (for larger battles only)
- Don't pan/jump around the map with your camera » Generally play/view it slower than you normally would.
- Don't zoom in/out too much - same as for panning around the map. Together these can even induce nausea.
- Don't do too low angled shots, especially during combat. Most of the times this doesn't look good. show the game as much as it was meant to be played/viewed.
- You can Use Track Unit (T) sometimes, and use ALT + mousemove for cam rotation
- If you want to show viewers range-rings, just hover over the unit and hold SHIFT or f.e. use the GL4 Attack Range widget