The team and contributors behind

Team

Founders

Floris

UI & Game Logic Lead

Working on Dev of the full game doing all kinds of coding. Generally working on every part of BAR.

AI
Animation
Audio
Music
Balance
Bugfixing
Coordination
Data Analysis
Downloader
Engine
Gameplay
Graphics
GUI
Lobby
Lore
Lua
Mapping
Modelling
Promotion
Units
Scavengers
Raptors
Shaders
TeamBuilder
Server
strategy guides
Website
Widgetry

IceXuick

Creative Director

Make it look good! All audio & visual effects and everything where you see the BAR logo. Also taking care of a proper development eco-system. Passion for the game as a drive to get it allround ready for release.

AI
Animation
Audio
Music
Balance
Bugfixing
Coordination
Data Analysis
Downloader
Engine
Gameplay
Graphics
GUI
Lobby
Lore
Lua
Mapping
Modelling
Promotion
Units
Scavengers
Raptors
Shaders
TeamBuilder
Server
strategy guides
Website
Widgetry

Beherith

Lead Developer

The one who started it all - years and years ago! Knows almost everything! Also works on almost everything.

AI
Animation
Audio
Music
Balance
Bugfixing
Coordination
Data Analysis
Downloader
Engine
Gameplay
Graphics
GUI
Lobby
Lore
Lua
Mapping
Modelling
Promotion
Units
Scavengers
Raptors
Shaders
TeamBuilder
Server
strategy guides
Website
Widgetry

PtaQ

Community Lead

All-round helping to polish, improve, popularize and keep BAR organised on all levels.

AI
Animation
Audio
Music
Balance
Bugfixing
Coordination
Data Analysis
Downloader
Engine
Gameplay
Graphics
GUI
Lobby
Lore
Lua
Mapping
Modelling
Promotion
Units
Scavengers
Raptors
Shaders
TeamBuilder
Server
strategy guides
Website
Widgetry

Management

Damgam

Sound Design Lead, Lua Dev

Started as an AI dev. Core Lead Developer of the Scavengers and revamping Raptors. Lots of work done on the audio aspects of BAR with dynamic music player and multi-layered unit sound effects. But Damgam does even more things all around the BAR project.

AI
Scavengers
Unit design
LUA
Audio

Lexon

Rating System Team Lead
  • Infrastructure (Teiserver) team,
  • Rating system team
Server
Elixir
Widgets
Discord

Marek

Infrastructure Lead

Improving infrastructure, like end-to-end distribution of game assets, works across components. Passionate about making stuff quick, reliable, and automated while striving for simplicity.

Server
Downloader

Nikuksis

Lead Environmental Artist

Keeping the map-list for BAR clean, good-lookin' and as interesting as possible. Exploring new possibilities in unique & fun gameplay and not affraid to try our new biomes/styles. Also working on BAR campaign maps (soon).

Mapping
World Machine
Springboard

Protar

Art Director

I´m a former 2D-/3D-Artist who worked in the Games and Entertainment industry. Currently serving as Art Director for the Art & Design Department, offering guidance and direction as well as working on further improving all art-related aspects. Outside of BAR, I work self-employed as a tattoo artist.

Animation
Modelling
Graphics
GUI
Unit design

Scopa

Lead UI/UX Designer

User Experience. User Interface. Art Direction.

User Experience
GUI
Animation

Seth D Gamre

Community Outreach Team Lead

When I'm not chasing around other developers with the community's words, I am furiously typing away at my keyboard bringing the most finicky of digital dreams to life.

Widgets
Unit design
Gameplay
Scavengers

Volshok

Narrative Lead

Lead for BAR lore and tutorial campaign, also assisting with new UI and client development.  Leads tournaments, streams, and live events. Mentor for players and casters. Also helping with promotional content, casting tools, and onboarding materials.

Lore
Campaign
Promotion
Gameplay
GUI

Watch the Fort

Quality Control Lead

Doing all kinds of amazing work for the game and our website! Keen eye on quality, colorblind people, correct grammar, and working on a big multi-lingual system for BAR.

Bugfixing
GUI
LUA
Promotion
Website

Zecrus

Balance Team Leader

Zecrus is more than just a very good player. Beyond that, he's taken the daunting tasks of balancing and writing strategy guides.

Balance
Gameplay
Strategy Guides
Unit design
Scavengers

Active Contributors

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Gameplay

ACowAdonis

Mentor, Analytics, Statistician, Data Linking, Data Collection, Economics, Strategy, Simulation
  • Python
  • R
  • Lisp
  • SQL
  • Numbers (and a few other fetters from times forgotten)
Data
Balance
Mentor
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Development

AKU

Support Dev / Engine Tester

Keen eye for little elusive errors and engine performance.

Bugfixing

AidanNaut

Environment Artist / Game Design Team Secretary / Community Outreach

Long time RTS and RPG gamer, father of three beautiful kids. Enjoys long hours of rendering beaches, mountains, and alien worlds. Also a brewer, baker, and bushcraft nut.

Mapping
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Infrastructure
2D-3D-Artists

Airnac

Concept Designer
Creating concept art for BAR units and factions
Graphics
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Community

Aurora

Member of the overwatch tech team

Working on various parts of Teiserver and Discord and part of the overwatch tech team.

Server
Discord
Elixir

Blackmelon

Infrastructure Specialist

Professional code monkey, got into rts with warcraft2 and total annihilation. Contribute mostly to the new infra and protocol aiming for steam release.

Server
Elixir
Lobby
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Lua-Gadgets

Borg King

Data Scientist

Assimilates all data relevant to BAR. Working on perfecting the BAR multiplayer environment for competitive matches and tournaments. Has built in-game widgets before BAR was called BAR

Balance
Data
LUA
Unit design
Widgets
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Community

BrightWorks

Lore & Community Interaction
Writing Legion lore and engaging with the community
Lore
Community
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Lua-Gadgets

ChrisFloofyKitsune

Technical Jack-of-all-Trades

Full-Stack Developer as his day job, loves putting visually technical stuff together. Able to dive into any technical problem. However, very much not an artist.

GUI
LUA
RMLUI
Graphics
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Lua-Gadgets

Chronographer

Bugfixer & Skuttle enjoyer

Works on various bugs, lava, gadgets, keybinds and website.

Bugfixing
Website
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Lua-Gadgets

Citrine

Widget Dev

Skillset

  • Lua
  • Git
  • automated testing for widgets
  • Python, TypeScript outside of BAR
LUA
Widgets
TypeScript
Git
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Community

Endorphins

Moderator & Community Support
Moderating the game, Discord, and supporting the community
Moderator
Community

Flaka

3D Artist

Modelling units for all factions and creator of the Legion Atlas

Unit design
Modelling
Animation

Gromph

Teiserver Developer
Contributing to Teiserver backend and infrastructure
Server
LUA
Bugfixing
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Development

Hectate

Front-end Developer

Working on the New Lobby. Helping with bugfixing and additional features. Coordinating with the UI/Design Team for visual upgrades.

Server
Elixir
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Lua-Gadgets

Hihoman23

Widgetry and Gadgetry

I started out by making custom widgets. Now, I work on game side lua code.

Widgets
Bugfixing
LUA

Honkwaddle

Composer

Musical composition, mixing and sound design (using Ableton software). Also learning World Machine + Springboard usage.
Check out his SoundCloud

Music
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Infrastructure
2D-3D-Artists

Hornet

Modelling, Unit Scripting, Lua, Legion, Raptors, Particle Effects

3D Modelling/CAD, Unit Design / Balance, Legion Wrangling, Scripting (bos & lua)

Modelling
LUA
Raptors
Scavengers
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Lua-Gadgets

Itanthias

Weapons Master

I have an understanding of the entire weapon logic chain from RecoilEngine to Lua game code.

Animation
Widgets
Unit design

Ivand

Engine Developer

Has done many beautiful things to BAR to make it even better. Does not take the easy route, goes for PBR and all out stuff. But also can be practical when needed.

Gameplay
GUI
Graphics
Shaders
Real Wizard
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Universe

Jaedrik

Lore Writer & Editor
Writing and editing BAR lore, galaxy map, unit descriptions
No items found.
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Universe

Jinxer

Lore & Tutorial
Writing BAR lore and developing the tutorial and campaign
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Gameplay

Johannes

Balance Team member
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Development

Kek_

Engine Support

Doing awesome job on engine debugging and creating a flatpack for Linux.

Engine
Bugfixing

Lamer

Lead BARbarian AI

Author of the amazing BARbarian AI

AI
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Music-Audio

Leon D (Honkwaddle)

Composer

One of the main composers of many BAR official soundtracks.

Music
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Universe

Lonewolfdesign

Campaign Dev

Working on Campaign stuff

Campaign
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Development

Lov

RMLUI Specialist

Work on RMLUI intergration into BAR

RMLUI
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Music-Audio

Matteo

Music Composer

Matteo Dell`Acqua

Music
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Development

Mist-e-Fire

UI & Graphics Designer
Working on UI and visual design for BAR
Community
Coordination

Moose

Legacy Lobby Developer, Environment Artist

The Moose Is Loose! Prolific mapper and designer of the theme of the current lobby interface. Fixes and maintains the lobby-side of things.

LUA
Mapping
Springboard
Bugfixing
GUI
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Music-Audio

Nathan Sharples

Music Composer

Writing awesome soundtracks for BAR.

Music

NortySpock

Server

Always curious. Definitely nerdy. Enjoys fixing problems, helping others, and automating testing to make sure it doesn't fall apart later.

Server

Okema

SysAdmin

system administration, infrastructure as code, monitoring, integration

Server
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Lua-Gadgets

Pandaro

Shard Lua AI developer and maintainer

Author of the STAI and founder of the Italian BAR Discord

AI
LUA

Phalange

Map maker

World Machine, map making

Mapping
World Machine
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Community

Pooman

Moderator
Moderating in-game actions, Discord, and leaderboard maintenance
Moderator
Community
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Infrastructure
2D-3D-Artists

Rachaelneco

Concept Artist

2D Concept Art. Illustration, Art direction

Graphics
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Gameplay

Raghna

GDT Member
  • Lua script
  • Mapping
  • Game Design
LUA
Mapping
Gameplay
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Development

Rasoul

Backend dev, mainly on the JVM.

Currently on baby leave 👶🏻 which doesn't leave as much free time as one might think.

Server

RebelNode

Game designer and mapper
  • Game Design Team member,
  • Balance Team member,
  • Mapper
Mapping
Python
SQL
Data
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Community

Requiem

Awesome Video / Promo guy

Does a ton! Video content creator, Tournament caster, Contributor Manager and more!

Promotion
Strategy Guides
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Lua-Gadgets

Robert the pie

making yardmaps for mexes

No items found.
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Lua-Gadgets

Robert82

Teach you how to code

Love can move mountains, they say. Addiction can teach you how to code—there’s simply no other explanation for why I became a contributor.

Widgets
LUA
Unit design
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Infrastructure
2D-3D-Artists

Rubus

3D artist/animator

2D Animation, 3D Modelling, Sculpting, Texturing, Rendering scenes, whatever else 3D related

Graphics
Modelling
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Music-Audio

Russel

Music Composer
Music
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Music-Audio

Ryan Krause

Epic Music Composer

Composer of the first hour. Establisher of the BAR-Theme - A perfect mix between orchestral and modern music, with sci-fi tints, hope, tension and progression.

Music

Saurtron

Programmer

I do more engine work, but also get my hands dirty with lua and code reviews. Trying to fix issues I notice, and bringing new features to the engine.

Engine
LUA
AI
Widgets
Bugfixing
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Community

Setokaiva

Website Editing

Editor of official public-facing BAR website. Writes & adjusts content to better inform players. It's not a wiki, so please contact them if you spot something that needs fixing!

Strategy Guides
Website
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Community

Shadowisperke

All-round promotor and organizer

Started off helping out PtaQ where I could and grown into an organizational role concerning the official BAR streaming channels, Twitch and YouTube.

Promotion
Community
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Community

Skymirrh

Contributor

FFA start points config, point of contact for official French community Keybindings / anonymous mode engine WSL compilation.
Hotstepper 5-way FFA best BAR gameplay, fight me.

Localization
Community

Smellymoo

C Programmer

As I have a Linux Intel GPU, and don't have much time to work on BAR due to working fulltime on sand:box, I generally debug and fix issues with Intel support or work on small issues in Spring engine or Luaui.

C++
Engine
LUA
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Lua-Gadgets

Sprung

Assisting Dev

lua, i18n, shitposting, engine

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Community

SuperKitowiec

Senior Mentor and video editor

Senior Mentor helping new players find their footing. Also building tools to make BAR look as good in videos as it feels to play.

Mentor
Promotion
Widgets
LUA

Tarnished Knight

Engine Developer

Drawn to technical challenges with an eye for detail. TK is an experienced C/C++ low-level systems developer, working mostly on the engine.

Engine
Real Wizard

Teifion

Middleware server

Server and infrastructure developer; he's leading the charge on all the things in the background. If he does his job right you won't even know he did it, if it he does it wrong then everybody knows it!

Coordination
Server
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Universe

Teppic

I'm a writer of cool and/or geeky stuff.
Writing and editing BAR lore, world-building, and unit flavor texts
Lore
Website
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Lua-Gadgets

TomFyuri

Gadget/Widget Dev

Lua

LUA
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Community

TwilightSublime

Promotion

Usually working on PvE factions (raptors and scavengers) in BAR and running a clan and an avid cat lover + anime fan IRL.

Promotion
Scavengers
Widgets
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Music-Audio

Westbjumpin

Music Composer
Composing original music tracks for the BAR soundtrack
Music
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Development

Wilkubyk

Campaign Dev

Building the Campaign API

LUA
Widgets
Campaign
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Lua-Gadgets

Xehrath

Drone Developer

I enjoy stepping in to provide assistance whenever I get the opportunity. Outside of BAR, I am a father first and Automation Engineer second.
Talk about drones and I'll be there.

Widgets
LUA
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Infrastructure
2D-3D-Artists

Zagupi

3D Artist

All around 3D graphics generalist with artistic sensibility. Contributions so far involve the Cortex faction texture atlas and a single map "Prismatic Anomaly"

Mapping
Graphics
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Community

Zeteo

Lead Mentor, Balance Team, Content Creator

With 30 years of real-time strategy experience and 25 years of exploring game design theory, I bring a deep history/understanding of what makes design choices work. I'm a visionary who thrives on thinking outside the box, but I ground every idea in what's realistic.

Gameplay
Balance
Strategy Guides
Community
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Lua-Gadgets

[boneless]

Gadgets and widgets

IRL, I protect people from harm from various forms of fraud and health hazards. I sometimes develop software to do this. I am an only-sometimes contributor whose cortisol levels will lead him to an early and unnatural end. And yet, justice prevails. All men are brothers.

Widgets
Bugfixing
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Development

dakadaka

Developer & Translator

Working mostly on new Lobby / Client and working on translations and support.

GUI
Lobby
Localization
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Community
Lua-Gadgets

kroIya

Moderator & Lua Developer
Game moderation and Lua scripting for scenarios and game systems
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Lua-Gadgets

uBdead

Widget & Engine Developer
Building custom widgets and contributing to engine improvements
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varunda

Infrastructure Developer (gex)
Developing and maintaining the gex match browser/stats tool
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Legacy contributors

Hide/Show all details
Bluejay
DrWizzard
Fireball
Google Frog
Assist dev
Hox2
Johnathan Crimson
2D Artist and Writer
LunyAlex
Rachaelneco
Concept Artist

Contributors from the past

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