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Balance Changes
Engine
Updates
May 16, 2023
New Engine 1764
New Engine name, Performance and Pathing improvements, AMD GPU fixes, better unit formations
Engine
February 23, 2023
New Engine 1538-1544
Fix desyncs, Performance and stability improvements, Lots of bug fixes, Some save-game fixes
Engine
October 6, 2022
New Engine 1354
Rendering and simulation improvements, various fixes, dualscreen support, drawing improvements
Engine
September 23, 2022
New Engine 1199 and 1214
Better pathing, more multithreaded optimizations and the long awaited (much) faster download system.
Engine
June 23, 2022
New Engine 966
Coming hot with the new engine update to make your game even more awesome
Engine
May 12, 2022
New Engine 941
Coming hot with the new engine update to make your game even more awesome
Engine
February 9, 2022
New Engine 861
Save-Load, Silly Weapons, Cursors, GPU optimizations and correct AMD detections
Engine
December 9, 2021
Balance Update December 2021
Various Balance Tweaks
Balance
May 25, 2021
Crushable Wall Improvements
T1 & T2 Walls are now more uniform in what can crush them and what not.
Gameplay
May 21, 2021
Sea Changes in last 7 months
All Sea changes since november 2020 and may 2021
Balance
January 1, 2021
General Changes Since 2019
A global list of highlighted changes since BAR 2019