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Pursuing the ideal of Cavedog’s Total Annihilation

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We think this is the ultimate Realtime Strategy Game

Want to know why?

Outsmart your foes
with Finesse tactics

Check out all BLUE units

...or just smash them
with Brute force

Check out all RED units

Redefined

Realtime Strategy

What started out as Balanced Annihilation - a mod for Spring RTS - eventually evolved into a Remodeled version and that evolved even further into  Beyond All Reason - also known as BAR or BYAR

Unmatched

Scale and
Realism

Command thousands of units, with every single one using it’s own AI to move and fight.

All units are simulated separately, including their weapons. We use a game-engine that values physics, because these are fun and create various opportunities more straight-forward RTS's don't offer.

Realtime

Importance of terrain

The shape of every battlefield in-game imposes which strategies work and which units are effective to use. No two maps will play the same. The game features a few different unit classes characterized by what kind of terrain they are best to use in.

Choose between Bots, Vehicles, Aircraft, Ships, Hovercrafts, Amphibious and All-terrain units to work your way to victory.

The landscape in is deformable. Hence, larger explosions could redefine the rules of the game..

Infinite

Resources & Strategies

BAR doesn’t limit your strategies in terms of resources.

Want to humiliate your enemies by disarming them within few precise early strikes? No problem. Prefer to build up and obliterate them with a thousand bombers? We got you covered, baby!

Immerse yourself in a world where the only real limitation to the scale of the battle is what your CPU can handle!

389 unique

Units with a purpose

How many? Freaking 389 units boy! Hellyeah!.

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Unit of the day

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Shredder

T2
T3
Amphibious
Anti-Air Ship
Metal
1000
Energy
12000
Health
3500
Speed
60
Damage
1291
Buildpower
0
Weapons
Cannon, MissileLauncher