corban

Balance chart

Banisher

T2
Heavy Missile Tank

Cost

Metal
1000
Metal needed to build this unit
energy
23000
Energy needed to build this unit
Build time
30000
Build time needed to build this unit

general stats

health
2500
Starting Hitpoints
speed
54
Max. speed on default and flat terrain
sight
650
Sight range to spot enemy units
dps
133
Max. damage per second for all weapons
range
800
Max. weapon range

Transportable

Ordnance

Missile Launcher
133
DPS
Damage per second
7.50
reload
Extensive
Reload until next shot in seconds
1000
Alpha
Heavy
Damage per single shot
800
range
Weapon Range
128
AOE
Very Large
Area of Effect / Diameter of the explosion
0.9
Impulse
Strong
Explosion Shockwave Force
Banisher

Build options

No items found.

Banisher Is a heavy missile tank. Its homing missiles have a long range and deal massive (1000) area (128) damage to both land and air targets, but with a long reload time that leaves them open to counterattack.

A good hard-counter for the Hound, since it cannot dodge the missile. Banishers can also soften up units that may outrun your supporting army, like the fast Jaguars.

The Banisher is also a flexible AA unit. It kills most T2 threats like Roughnecks, Stiletto & Liche in 2-3 shots, though it's important to point out that:

The Banisher prioritizes targeting ground units first.

Its slow turning speed can easily get it killed. When moving into range, remember to keep its broadside facing the enemy so it can turn around and run. Use sparingly as a first strike unit for a devastating opening punch.

Never rely on Banishers alone, and always support them with other forces.

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Tech Level 1
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Tech Level 2
Tech Level 3
No Tech Level 2 units available at this moment.

Armada

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Units

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