Armada

Factories

Switch to Cortex

Shipyard

T1
Produces Tech 1 Ships

Cost

Metal
450
Metal needed to build this unit
energy
950
Energy needed to build this unit
Build time
5160
Build time needed to build this unit

general stats

health
4100
Starting Hitpoints
sight
340
Sight range to spot enemy units
Buildpower
150
How fast this unit can construct and repair

Bot Lab

T1
Produces Tech 1 Bots

Cost

Metal
500
Metal needed to build this unit
energy
950
Energy needed to build this unit
Build time
5000
Build time needed to build this unit

general stats

health
2900
Starting Hitpoints
sight
290
Sight range to spot enemy units
Buildpower
150
How fast this unit can construct and repair

Vehicle Plant

T1
Produces Tech 1 Vehicles

Cost

Metal
590
Metal needed to build this unit
energy
1550
Energy needed to build this unit
Build time
5700
Build time needed to build this unit

general stats

health
3000
Starting Hitpoints
sight
273
Sight range to spot enemy units
Buildpower
150
How fast this unit can construct and repair

Aircraft Plant

T1
Produces Tech 1 Aircraft

Cost

Metal
650
Metal needed to build this unit
energy
1100
Energy needed to build this unit
Build time
5450
Build time needed to build this unit

general stats

health
2050
Starting Hitpoints
sight
292
Sight range to spot enemy units
Radar
510
Radar range
Buildpower
150
How fast this unit can construct and repair

Naval Hovercraft Platform

T1
Builds Hovercraft

Cost

Metal
670
Metal needed to build this unit
energy
2000
Energy needed to build this unit
Build time
8700
Build time needed to build this unit

general stats

health
3350
Starting Hitpoints
sight
286
Sight range to spot enemy units
Buildpower
150
How fast this unit can construct and repair

Hovercraft Platform

T1
Builds Hovercraft

Cost

Metal
670
Metal needed to build this unit
energy
2000
Energy needed to build this unit
Build time
8700
Build time needed to build this unit

general stats

health
3350
Starting Hitpoints
sight
286
Sight range to spot enemy units
Buildpower
150
How fast this unit can construct and repair

Amphibious Complex

T1
Produces Amphibious / Underwater Units

Cost

Metal
1200
Metal needed to build this unit
energy
5500
Energy needed to build this unit
Build time
11100
Build time needed to build this unit

general stats

health
2650
Starting Hitpoints
sight
234
Sight range to spot enemy units
Buildpower
300
How fast this unit can construct and repair

Seaplane Platform

T1
Builds Seaplanes

Cost

Metal
1450
Metal needed to build this unit
energy
5000
Energy needed to build this unit
Build time
12000
Build time needed to build this unit

general stats

health
2000
Starting Hitpoints
sight
169
Sight range to spot enemy units
Radar
750
Radar range
Sonar range
600
Sonar range
Buildpower
300
How fast this unit can construct and repair

Advanced Bot Lab

T2
Produces Tech 2 Bots

Cost

Metal
2600
Metal needed to build this unit
energy
15000
Energy needed to build this unit
Build time
25000
Build time needed to build this unit

general stats

health
4250
Starting Hitpoints
sight
286
Sight range to spot enemy units
Buildpower
600
How fast this unit can construct and repair

Advanced Vehicle Plant

T2
Produces Tech 2 Vehicles

Cost

Metal
2600
Metal needed to build this unit
energy
14000
Energy needed to build this unit
Build time
27000
Build time needed to build this unit

general stats

health
4750
Starting Hitpoints
sight
283
Sight range to spot enemy units
Buildpower
600
How fast this unit can construct and repair

Advanced Aircraft Plant

T2
Produces Tech 2 Aircraft

Cost

Metal
2900
Metal needed to build this unit
energy
29000
Energy needed to build this unit
Build time
32000
Build time needed to build this unit

general stats

health
3750
Starting Hitpoints
sight
312
Sight range to spot enemy units
Radar
1000
Radar range
Buildpower
600
How fast this unit can construct and repair

Advanced Shipyard

T2
Produces Tech 2 Ships

Cost

Metal
2900
Metal needed to build this unit
energy
9700
Energy needed to build this unit
Build time
24000
Build time needed to build this unit

general stats

health
6000
Starting Hitpoints
sight
299
Sight range to spot enemy units
Buildpower
600
How fast this unit can construct and repair

Experimental Gantry

T3
Produces Experimental Units

Cost

Metal
7900
Metal needed to build this unit
energy
58000
Energy needed to build this unit
Build time
62000
Build time needed to build this unit

general stats

health
16000
Starting Hitpoints
sight
273
Sight range to spot enemy units
Buildpower
1800
How fast this unit can construct and repair

Experimental Gantry

T3
Produces Large Amphibious Units

Cost

Metal
7900
Metal needed to build this unit
energy
58000
Energy needed to build this unit
Build time
62000
Build time needed to build this unit

general stats

health
16000
Starting Hitpoints
sight
273
Sight range to spot enemy units
Buildpower
1800
How fast this unit can construct and repair
Made in Webflow