armroy

Balance chart

Corsair

T1
Destroyer

Cost

Metal
880
Metal needed to build this unit
energy
6600
Energy needed to build this unit
Build time
10200
Build time needed to build this unit

general stats

health
3700
Starting Hitpoints
speed
67
Max. speed on default and flat terrain
sight
500
Sight range to spot enemy units
Sonar range
375
Sonar range
dps
259
Max. damage per second for all weapons
range
700
Max. weapon range

Ordnance

Plasma Cannon
147
DPS
Damage per second
1.60
reload
Slow
Reload until next shot in seconds
235
Alpha
Light
Damage per single shot
700
range
Weapon Range
48
AOE
Medium
Area of Effect / Diameter of the explosion
Heavy long-range plasma cannon
Seeker Torpedo Launcher
112
DPS
Damage per second
2.00
reload
Slow
Reload until next shot in seconds
225
Alpha
Light
Damage per single shot
400
range
Weapon Range
24
AOE
Small
Area of Effect / Diameter of the explosion
Depthcharge launcher

Build options

No items found.

Corsair is the heaviest of the T1 ships. Their biggest advantage is their durable armor and versatility. They are equipped with a powerful long range plasma cannon and a depth charge launcher. Their large range allows them to outrange all ships and torpedo launchers, which make them a great choice for pushing forward the front-line. They are also a good counter against submarines. However, due to slow movement and low maneuverability, they can get easily overrun by lighter ships. It is a good idea to provide them with an escort of lighter ships and repairing support.

They are costly and leave very precious wrecks, so take good care of them!

Corsairs have lower costs, but also weaker damage, compared to their CORTEX counterpart (Oppressor).

Armada

Cortex

Raptors

Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
No Tech Level 2 units available at this moment.

Armada

Cortex

Units

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