armantiship

Balance chart

Haven

T2
Mobile Anti-Nuke, Generator, and Radar/Sonar

Cost

Metal
1400
Metal needed to build this unit
energy
12000
Energy needed to build this unit
Build time
27000
Build time needed to build this unit

general stats

health
5000
Starting Hitpoints
speed
63
Max. speed on default and flat terrain
sight
1000
Sight range to spot enemy units
Radar
2950
Radar range
Sonar range
760
Sonar range
Buildpower
1000
How fast this unit can construct and repair
stockpile
20
Stockpile limit

Ordnance

Anti-Nuke
150
7500
90
sec. to build ammo
Time to make 1 ammo
20
Stockpile
Max. amount of ammo
2.00
reload
Slow
Reload until next shot in seconds
1500
Alpha
Heavy
Damage per single shot
72000
range
Weapon Range
AOE
Gigantic
Area of Effect / Diameter of the explosion
ICBM intercepting missile launcher

Economy

+
300
Energy make
1500
Energy Storage

Build options

No items found.

Support Ships fulfill 3 roles: intel; mobile energy generation; and anti-nuke capability on water. They are the only source of nuke protection for your fleets, so ensure you have at least one.

Each ship makes roughly a third as much as a Fusion Reactor at almost a third of the cost. This allows you to take a good chunk of your energy infrastructure with your fleet.

Armada

Cortex

Raptors

Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
No Tech Level 2 units available at this moment.

Armada

Cortex

Units

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