Armada
Cortex

Grim Reaper
T1
T2
T3
Resurrection Sub
Sonar
Resurrector
Metal Cost
240
The amount of metal required to complete construction
Energy Cost
3500
The amount of energy required to complete construction
Buildtime
6200
Time to build this unit with 100 Buildpower in minutes : seconds OR raw buildtime (toggle)
Energy Production
0
The amount of energy this unit produces
Health
420
Health / Hitpoints of this units determines how tough it is
Sight Range
300
How far this unit can see and identify an enemy unit
Radar Range
How far this unit can detect units beyond its sight range
Sonar Range
150
How far this unit can detect underwater units
Jammer Range
Range of the units jamming device
Speed
66
Maximum speed on normal terrain
Buildpower
150
How fast this unit or structure can build or repair
Paralyze Immunity
Paralyze immunity percentage. 100% is fully immune to any paralyser
Weapons
DPS
0
Damage per second on average against default units
Weapon Range
0
This is the maximum range of the weapon(s) of this unit
Stockpile Limit
The maximum stockpile of ammo this unit can build and stock
Cloak cost
Energycost when cloaked and stationary. Mobile units use more energy to remain cloaked while moving
Cloak cost moving
The energycost when moving this unit while being cloaked
Grim Reaper is a stealthy resurrection submarine. They are not visible to units on the surface if your enemy doesn’t have sonar nearby. Use them as support to provide repairs, reclaiming and resurrecting wrecks. They are relatively cheap and provide essential support to your navy maneuvers, don't forget to mix them in your fleet. Don't forget however the high energy cost of building and using them.
Resurrecting requires 50% of unit's energy cost.
Strategy Guides
Grim Reaper
is a possible counter for
No items found.
Grim Reaper
Build options
No items found.
Related Guides
Armada
Cortex
Raptors
Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
No Tech Level 2 units available at this moment.




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