T1
Destroyer
Cost
Metal
Metal needed to build this unit
energy
Energy needed to build this unit
Build time
Build time needed to build this unit
general stats
health
Starting Hitpoints
speed
Max. speed on default and flat terrain
sight
Sight range to spot enemy units
Sonar range
Sonar range
dps
Max. damage per second for all weapons
range
Max. weapon range
Ordnance


Plasma Cannon
154
DPS
Damage per second
2.50
reload
Prolonged
Reload until next shot in seconds
385
Alpha
Medium
Damage per single shot
710
range
Weapon Range
64
AOE
Medium
Area of Effect / Diameter of the explosion
HeavyCannon


Seeker Torpedo Launcher
118
DPS
Damage per second
1.90
reload
Slow
Reload until next shot in seconds
225
Alpha
Light
Damage per single shot
400
range
Weapon Range
24
AOE
Small
Area of Effect / Diameter of the explosion
Depthcharge launcher
Build options
No items found.
Oppressor is the heaviest of T1 ships. It’s biggest advantage is its durable armor and versatility. They are equipped with a powerful long range plasma cannon and a depth charge launcher. Their range allows them to outrange all ships and also torpedo static launchers, which makes them a great choice for pushing the front-line. They are also used as a good counter to submarines. However, due to slow movement and low maneuverability, they can get easily overrun by lighter ships.
It is a good idea to provide them with an escort of lighter ships and repairing support. They are costly and leave very precious wrecks, so take good care of them!
Oppressors have a higher cost, but also higher damage compared to their ARMADA counterpart (Corsair)
Armada
Cortex
Raptors
Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
No Tech Level 2 units available at this moment.

















































