T1
Fast Assault Corvette
Cost
Metal
Metal needed to build this unit
energy
Energy needed to build this unit
Build time
Build time needed to build this unit
general stats
health
Starting Hitpoints
speed
Max. speed on default and flat terrain
sight
Sight range to spot enemy units
dps
Max. damage per second for all weapons
range
Max. weapon range
Ordnance

2
X

Plasma Repeater
X
68
DPS
Damage per second
0.40
reload
Rapid
Reload until next shot in seconds
3
Salvo
Burstfire per shot
9
Alpha
Tiny
Damage per single shot
280
range
Weapon Range
8
AOE
Tiny
Area of Effect / Diameter of the explosion
Rapid-fire close-quarters plasma turret
Build options
No items found.
Dolphin is a fast and maneuverable light assault ship. They are equipped with two rapid-fire short-range plasma turrets, useful for raiding constructors in the early- to mid- T1 stage. In higher numbers they can overpower heavier ships, if your enemy isn’t paying attention.
Tip: Try to keep their broadside facing the enemy units while attacking, to maximize damage. Turrets are not able to shoot over each other, so only one will be used when facing the enemy head on.
Similar to the Pawn/Grunt matchup, Dolphins have higher damage but lower accuracy than their CORTEX counterpart (Supporter).
Armada
Cortex
Raptors
Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
No Tech Level 2 units available at this moment.

















































