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Unit Balance Chart
Cortex
Armada
Counterpart
Armada
Cortex

Phalanx
T1
T2
T3
Shielded Riot Defence Bot
Metal Cost
450
The amount of metal required to complete construction
Energy Cost
4750
The amount of energy required to complete construction
Buildtime
10160
Time to build this unit with 100 Buildpower in minutes : seconds OR raw buildtime (toggle)
Energy Production
0
The amount of energy this unit produces
Health
3350
Health / Hitpoints of this units determines how tough it is
Sight Range
350
How far this unit can see and identify an enemy unit
Radar Range
How far this unit can detect units beyond its sight range
Sonar Range
How far this unit can detect underwater units
Jammer Range
Range of the units jamming device
Speed
50
Maximum speed on normal terrain
Buildpower
0
How fast this unit or structure can build or repair
Paralyze Immunity
Paralyze immunity percentage. 100% is fully immune to any paralyser
Weapons
Cannon
DPS
210
Damage per second on average against default units
Weapon Range
300
This is the maximum range of the weapon(s) of this unit
Stockpile Limit
The maximum stockpile of ammo this unit can build and stock
Cloak cost
Energycost when cloaked and stationary. Mobile units use more energy to remain cloaked while moving
Cloak cost moving
The energycost when moving this unit while being cloaked
The Phalanx is a frontline riot bot engineered to control chokepoints and hold the line under pressure. Its heavy riot cannon has high AoE and can push units around, making it perfect for blunting pushes.
Phalanx's effective HP is more than listed, due to ablative armor plates that reduce all damage by two thirds until the plates are broken, which is visually represented on the unit as armor vanishing entirely. After several seconds, these shields will return.
Maneuver damaged Phalanxes back from combat for repairs and time to recover their shields.
Strategy Guides
Phalanx
Build options
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Armada
Cortex
Raptors
Tech Level 1
All Chickens
Tech Level 2
Tech Level 3













































