leginc

Balance chart

Incinerator

T2
(barely) Mobile Heavy Heat Ray

Cost

Metal
2300
Metal needed to build this unit
energy
46000
Energy needed to build this unit
Build time
69700
Build time needed to build this unit

general stats

health
9000
Starting Hitpoints
speed
24
Max. speed on default and flat terrain
sight
650
Sight range to spot enemy units
dps
1000
Max. damage per second for all weapons
range
725
Max. weapon range

Transportable

Ordnance

Heat Ray
10
1000
DPS
Damage per second
0.03
reload
Continuous
Reload until next shot in seconds
33
Alpha
Tiny
Damage per single shot
725
range
Weapon Range
72
AOE
Large
Area of Effect / Diameter of the explosion
Heavy g2g Sustained Heat Ray

Build options

No items found.

The Incinerator is a slow-moving weapon platform built around obliteration through overwhelming firepower. Equipped with a sustained heavy heat ray, it melts through even the most fortified ground targets with brutal efficiency. Despite its overwhelming firepower and solid durability, the Incinerator crawls across the battlefield at a glacial pace, making it easy to kite, flank, or disable if not properly escorted. It excels when anchoring a frontline or sieging hardened positions with supporting forces.

If self-destructed, it deals 980 damage in a 420 AoE. Consider this if it gets surrounded, and to deny enemies the wreck.

Its heat ray fires constantly, with no reload time—though it does cost considerable energy to maintain. It deals damage in 72 AoE around whatever it hits. Because it can only fire in a straight line, be sure to keep it on the front where it won't be blocked by your own forces.

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Tech Level 2
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Armada

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Units

Made in Webflow