legeshotgunmech

Balance chart

Praetorian

T3
Multi-Weapon Shotgun Assault Mech

Cost

Metal
7000
Metal needed to build this unit
energy
120000
Energy needed to build this unit
Build time
159000
Build time needed to build this unit

general stats

health
22000
Starting Hitpoints
speed
72
Max. speed on default and flat terrain
sight
617
Sight range to spot enemy units
dps
1613
Max. damage per second for all weapons
range
800
Max. weapon range

Ordnance

https://cdn.jsdelivr.net/gh/icexuick/bar-unit-sync@main/weapon-sounds/kroggie2xs.mp3
Shotgun Cannon
933
DPS
Damage per second
0.90
reload
Fast
Reload until next shot in seconds
14
X
60
Alpha
Tiny
Damage per single shot
420
range
Weapon Range
16
AOE
Small
Area of Effect / Diameter of the explosion
1.5
Impulse
Very strong
Explosion Shockwave Force
Dual Heavy Assault Kinetic Shotgun
https://cdn.jsdelivr.net/gh/icexuick/bar-unit-sync@main/weapon-sounds/rocksalvo.mp3
Rocket Launcher
300
DPS
Damage per second
6.00
reload
Extensive
Reload until next shot in seconds
12
Salvo
Burstfire per shot
150
Alpha
Light
Damage per single shot
700
range
Weapon Range
96
AOE
Large
Area of Effect / Diameter of the explosion
0.6
Impulse
Moderate
Explosion Shockwave Force
Parabolic Trajectory Multi-Rocket Launcher
https://cdn.jsdelivr.net/gh/icexuick/bar-unit-sync@main/weapon-sounds/flakfire.mp3
Flak Cannon
380
DPS
Damage per second
0.24
reload
Rapid
Reload until next shot in seconds
3
Salvo
Burstfire per shot
30
Alpha
Tiny
Damage per shot
800
range
Weapon Range
35
AOE
Medium
Area of Effect / Diameter of the explosion
Rotary Microflak Cannon

Build options

No items found.

The Praetorian is a tier-3 experimental unit that brings overwhelming close- to mid-range firepower to the battlefield. Equipped with a dual heavy shotgun, long-range cluster plasma cannon, multi-rocket system, and a dedicated anti-air minigun, it can engage any target category effectively—air or ground.

It makes a perfect guard for the Daedalus with its matching speed and anti-swarm weapons.

Its durable frame and versatile loadout make it ideal for spearheading assaults, obliterating fortifications, or holding key chokepoints. However, its relatively short weapon ranges and large frame require support from longer-range units or air coverage to reach full potential.

Armada

Cortex

Raptors

Tech Level 1
All Chickens
Tech Level 2
Tech Level 3

Armada

Cortex

Units

Made in Webflow