Unit Balance Chart

Armada

Cortex

Arquebus

Tech Level 1
Tech Level 2
Tech Level 3
Amphibious
All-Terrain Heavy Railgun
Metal Cost
900
The amount of metal required to complete construction
Energy Cost
18000
The amount of energy required to complete construction
Buildtime
18000
Time to build this unit with 100 Buildpower in minutes : seconds OR raw buildtime (toggle)
Energy Production
0
The amount of energy this unit produces
Health
2200
Health / Hitpoints of this units determines how tough it is
Sight Range
700
How far this unit can see and identify an enemy unit
Radar Range
How far this unit can detect units beyond its sight range
Sonar Range
How far this unit can detect underwater units
Jammer Range
Speed
42
Maximum speed on normal terrain
Buildpower
0
How fast this unit or structure can build or repair
Weapons
LaserCannon
DPS
125
Damage per second on average against default units
Weapon Range
850
This is the maximum range of the weapon(s) of this unit

Essentially an upgunned Lance, the Arquebus' railgun deals roughly four times the damage at 200 more range. And like the Lance, its shots can overpenetrate to damage enemies behind the primary target. It pairs this with spider mobility, letting it scale cliffs to get shots from any angle. They are perfect for long-range pressure, destroying defenses, and sniping important units dead.

It has high sight range, but still not enough for its gun. Provide spotters.

Like most skirmishers, they are highly vulnerable to swarms of light units, and won't last long under artillery fire. Unlike most other spiderbots, these have no resistance to EMP, making it vulnerable to spybots and paralyzer drones.

The Arquebus fires every 6 seconds.

Strategy Guides

Arquebus
is a possible counter for
No items found.
Arquebus
Build options
No items found.
No items found.
No items found.

Armada

Cortex

Raptors

Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
Tech Level 3
Tech Level 3

Armada

Cortex

Units

Made in Webflow