legsrail

Balance chart

Arquebus

T2
All-terrain
All-Terrain Heavy Railgun

Cost

Metal
800
Metal needed to build this unit
energy
16000
Energy needed to build this unit
Build time
20800
Build time needed to build this unit

general stats

health
2200
Starting Hitpoints
speed
42
Max. speed on default and flat terrain
sight
700
Sight range to spot enemy units
dps
125
Max. damage per second for all weapons
range
850
Max. weapon range

Transportable

Ordnance

Railgun
400
125
DPS
Damage per second
6.00
reload
Extensive
Reload until next shot in seconds
750
Alpha
Heavy
Damage per single shot
850
range
Weapon Range
16
AOE
Small
Area of Effect / Diameter of the explosion
1
Impulse
Strong
Explosion Shockwave Force
Railgun

Build options

No items found.

Essentially an upgunned Lance, the Arquebus' railgun deals roughly four times the damage at 200 more range. And like the Lance, its shots can overpenetrate to damage enemies behind the primary target. It pairs this with spider mobility, letting it scale cliffs to get shots from any angle. They are perfect for long-range pressure, destroying defenses, and sniping important units dead.

It has high sight range, but still not enough for its gun. Provide spotters.

Like most skirmishers, they are highly vulnerable to swarms of light units, and won't last long under artillery fire. Unlike most other spiderbots, these have no resistance to EMP, making it vulnerable to spybots and paralyzer drones.

The Arquebus deals 750 damage every 6 seconds.

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Tech Level 2
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Units

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