
Unit Balance Chart
Armada
Cortex


Telchine
Tech Level 1
Tech Level 2
Tech Level 3
Amphibious
Advanced Amphibious Assault Bot/Coast Guard
Metal Cost
660
The amount of metal required to complete construction
Energy Cost
19000
The amount of energy required to complete construction
Buildtime
19000
Time to build this unit with 100 Buildpower in minutes : seconds OR raw buildtime (toggle)
Energy Production
0
The amount of energy this unit produces
Health
2750
Health / Hitpoints of this units determines how tough it is
Sight Range
450
How far this unit can see and identify an enemy unit
Radar Range
300
How far this unit can detect units beyond its sight range
Sonar Range
700
How far this unit can detect underwater units
Jammer Range
Speed
48
Maximum speed on normal terrain
Buildpower
0
How fast this unit or structure can build or repair
Weapons
BeamLaser, TorpedoLauncher
DPS
122
Damage per second on average against default units
Weapon Range
600
This is the maximum range of the weapon(s) of this unit
The Telchine is a versatile amphibious assault bot engineered for shoreline control and underwater skirmishes. Equipped with a cleansing heat ray for ground targets and a depth-charge launcher for submerged threats, it is a natural predator in coastal zones and chokepoints. However, Telchines cannot fire while submerged! They can only use their anti-sub weapons from a coastline!
Its torpedo deals 350 damage, and fires every 3s.
With solid armor and strong mobility, the Telchine excels at leading beachheads, pushing subs away from coastlines, or supporting amphibious pushes.
Telchines have 80% EMP resistance, and so they are very difficult to paralyze.
Strategy Guides
Telchine
Build options
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Armada
Cortex
Raptors
Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
Tech Level 3
Tech Level 3