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Unit Balance Chart
Cortex
Armada
Counterpart

Armada

Cortex

Phantasm

Tech Level 1
Tech Level 2
Tech Level 3
Amphibious
Radar Jammer Ship
jammer
Metal Cost
120
The amount of metal required to complete construction
Energy Cost
1800
The amount of energy required to complete construction
Buildtime
6320
Time to build this unit with 100 Buildpower and available resources in minutes : seconds
Energy Production
0
The amount of energy this unit produces
Health
630
Health / Hitpoints of this units determines how tough it is
Sight Range
403
How far this unit can see and identify an enemy unit
Radar Range
How far this unit can detect units beyond its sight range
Sonar Range
How far this unit can detect underwater units
Jammer Range
900
Speed
61
Maximum speed on normal terrain
Buildpower
0
How fast this unit or structure can build or repair
Weapons
DPS
0
Damage per second on average against default units
Weapon Range
0
This is the maximum range of the weapon(s) of this unit

Phantasm is a radar jammer ship, allied units nearby vanish from enemy radar. While bereft of armaments the Phantasms plays a vital role in keeping your ships from the enemy radar screens. But beware, the Phantasm will not stop the enemy spotting your ships visually and line of sight will make the Phantasm ineffective.

Combining a cloaked unit with a jammer makes a given unit totally invisible.

Place one amongst a group of missile cruisers. While undetected they can maneuver around the enemy flanks and bring about terrible damage to the foe. Once the attack is complete they can escape out of sight and become difficult to hunt down.

Strategy Guides

Phantasm
is a possible counter for
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Phantasm
Build options
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Armada

Cortex

Raptors

Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
Tech Level 3
Tech Level 3
No Tech Level 2 units available at this moment.

Armada

Cortex

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