T2
Cloak
Amphibious
Capturer
Paralyze resistance
0
Decoy Commander
Cost
Metal
Metal needed to build this unit
energy
Energy needed to build this unit
Build time
Build time needed to build this unit
general stats
health
Starting Hitpoints
speed
Max. speed on default and flat terrain
sight
Sight range to spot enemy units
Radar
Radar range
Sonar range
Sonar range
Buildpower
How fast this unit can construct and repair
dps
Max. damage per second for all weapons
range
Max. weapon range
Transportable
Ordnance


Beam Laser
188
DPS
Damage per second
0.40
reload
Rapid
Reload until next shot in seconds
75
Alpha
Tiny
Damage per single shot
300
range
Weapon Range
12
AOE
Tiny
Area of Effect / Diameter of the explosion
J7Laser


Beam Laser
62
DPS
Damage per second
1.00
reload
Moderate
Reload until next shot in seconds
62
Alpha
Tiny
Damage per single shot
260
range
Weapon Range
12
AOE
Tiny
Area of Effect / Diameter of the explosion
J7NSLaser

D-Gun
150
44
DPS
Damage per second
0.90
reload
Fast
Reload until next shot in seconds
40
Alpha
Tiny
Damage per single shot
262
range
Weapon Range
36
AOE
Medium
Area of Effect / Diameter of the explosion
Disintegrator
Economy
+
15
Energy make
50
Energy Storage
Cloak
30
Cloak Cost
180
Cloak Cost While Moving
Build options
The Decoy Commander is a fake version of your actual Cortex Commander and can build basic Tech 1 structures, including mines.
Use it to fool your enemy and for extra build power on the front line.
It serves the function of confusing your opponent and it's good so the enemy will target the fake one.
Armada
Cortex
Raptors
Tech Level 1
All Chickens
Tech Level 2
Tech Level 3


































































































