Armada
Cortex

Guard
T1
T2
T3
Light Laser Tower
Metal Cost
90
The amount of metal required to complete construction
Energy Cost
700
The amount of energy required to complete construction
Buildtime
2500
Time to build this unit with 100 Buildpower in minutes : seconds OR raw buildtime (toggle)
Energy Production
0
The amount of energy this unit produces
Health
650
Health / Hitpoints of this units determines how tough it is
Sight Range
494
How far this unit can see and identify an enemy unit
Radar Range
How far this unit can detect units beyond its sight range
Sonar Range
How far this unit can detect underwater units
Jammer Range
Range of the units jamming device
Speed
0
Maximum speed on normal terrain
Buildpower
0
How fast this unit or structure can build or repair
Paralyze Immunity
Paralyze immunity percentage. 100% is fully immune to any paralyser
Weapons
BeamLaser
DPS
161
Damage per second on average against default units
Weapon Range
435
This is the maximum range of the weapon(s) of this unit
Stockpile Limit
The maximum stockpile of ammo this unit can build and stock
Cloak cost
Energycost when cloaked and stationary. Mobile units use more energy to remain cloaked while moving
Cloak cost moving
The energycost when moving this unit while being cloaked
The Guard is a light laser tower that can take out light vehicles and bots. When expanding, use them to protect your metal extractors and stop enemy commanders from pushing.
Build a few in your base to protect against early scout raids.
Each shot consumes 20 energy. Be mindful of your stores!
Strategy Guides
Guard
Build options
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Armada
Cortex
Raptors
Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
No Tech Level 2 units available at this moment.














































