Armada

Advanced Solar Collector
T3
T2
Advanced Solar Collector
Advanced Solar Collector

Advanced Solar Collector

Produces 75 Energy
T2
T3
T1
Metal
370
Energy
5000
Energy Make
75
Hitpoints
1020
Sight
260
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Arm Juno
T3
T2
Arm Juno
Arm Juno

Arm Juno

Anti Radar/Jammer/Minefield/ScoutSpam Weapon
T2
T3
T1
Metal
640
Energy
17000
Energy Make
0
Hitpoints
2120
Sight
494
Radar
Sonar
0
Speed
0
DPS
1
Fire Range
32000
Buildpower
0
Show List

Anti Radar / Jammer / Minefield / ScoutSpam Weapon

Dragon's Eye
T3
T2
Dragon's Eye
Dragon's Eye

Dragon's Eye

Perimeter Camera
T2
T3
T1
Metal
32
Energy
850
Energy Make
0
Hitpoints
250
Sight
560
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Energy Converter
T3
T2
Energy Converter
Energy Converter

Energy Converter

Converts 70 energy into 1 metal per sec
T2
T3
T1
Metal
1
Energy
1150
Energy Make
0
Hitpoints
150
Sight
273
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List

Converts up to 70 energy into 1 metal per second.

Energy Storage
T3
T2
Energy Storage
Energy Storage

Energy Storage

Increases Energy Storage (6000)
T2
T3
T1
Metal
170
Energy
1700
Energy Make
0
Hitpoints
1700
Sight
273
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Floating Energy Converter
T3
T2
Floating Energy Converter
Floating Energy Converter

Floating Energy Converter

Converts 70 energy into 1.1 metal per sec
T2
T3
T1
Metal
1
Energy
2500
Energy Make
0
Hitpoints
110
Sight
273
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Floating Radar/Sonar Tower
T3
T2
Floating Radar/Sonar Tower
Floating Radar/Sonar Tower

Floating Radar/Sonar Tower

Early Warning System
T2
T3
T1
Metal
130
Energy
1000
Energy Make
4
Hitpoints
99
Sight
760
Radar
2100
Sonar
1200
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Geothermal Powerplant
T3
T2
Geothermal Powerplant
Geothermal Powerplant

Geothermal Powerplant

Produces 300 Energy
T2
T3
T1
Metal
560
Energy
13000
Energy Make
300
Hitpoints
1750
Sight
273
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Metal Extractor
T3
T2
Metal Extractor
Metal Extractor

Metal Extractor

Extracts Metal from Metalspots
T2
T3
T1
Metal
50
Energy
500
Energy Make
0
Hitpoints
170
Sight
273
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Metal Storage
T3
T2
Metal Storage
Metal Storage

Metal Storage

Increases Metal Storage (3000)
T2
T3
T1
Metal
330
Energy
570
Energy Make
0
Hitpoints
1900
Sight
273
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Nano Turret
T3
T2
Nano Turret
Nano Turret

Nano Turret

Assist & Repair in large radius. Transportable
T2
T3
T1
Metal
210
Energy
3200
Energy Make
0
Hitpoints
500
Sight
380
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
200
Show List
Offshore Metal Extractor
T3
T2
Offshore Metal Extractor
Offshore Metal Extractor

Offshore Metal Extractor

Extracts Metal
T2
T3
T1
Metal
50
Energy
500
Energy Make
0
Hitpoints
180
Sight
182
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Radar Tower
T3
T2
Radar Tower
Radar Tower

Radar Tower

Early Warning System. Transportable (Heavy)
T2
T3
T1
Metal
60
Energy
630
Energy Make
4
Hitpoints
81
Sight
680
Radar
2100
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Sneaky Pete
T3
T2
Sneaky Pete
Sneaky Pete

Sneaky Pete

Cloakable Jammer Tower
T2
T3
T1
Metal
240
Energy
8500
Energy Make
0
Hitpoints
712
Sight
195
Radar
500
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Solar Collector
T3
T2
Solar Collector
Solar Collector

Solar Collector

Produces 20 Energy
T2
T3
T1
Metal
155
Energy
0
Energy Make
0
Hitpoints
306
Sight
273
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Sonar Station
T3
T2
Sonar Station
Sonar Station

Sonar Station

Locates Water Units
T2
T3
T1
Metal
20
Energy
450
Energy Make
1
Hitpoints
50
Sight
515
Radar
1200
Sonar
1200
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Tidal Generator
T3
T2
Tidal Generator
Tidal Generator

Tidal Generator

Produces Energy (depends on map)
T2
T3
T1
Metal
90
Energy
250
Energy Make
0
Hitpoints
358
Sight
130
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Twilight
T3
T2
Twilight
Twilight

Twilight

Stealthy Cloakable Metal Extractor
T2
T3
T1
Metal
200
Energy
1500
Energy Make
0
Hitpoints
1450
Sight
286
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Underwater Energy Storage
T3
T2
Underwater Energy Storage
Underwater Energy Storage

Underwater Energy Storage

Increases Energy Storage (6000)
T2
T3
T1
Metal
300
Energy
2600
Energy Make
0
Hitpoints
2980
Sight
182
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Underwater Metal Storage
T3
T2
Underwater Metal Storage
Underwater Metal Storage

Underwater Metal Storage

Increases Metal Storage (3000)
T2
T3
T1
Metal
400
Energy
1200
Energy Make
0
Hitpoints
3250
Sight
182
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Wind Generator
T3
T2
Wind Generator
Wind Generator

Wind Generator

Produces Energy. Depends on wind strength.
T2
T3
T1
Metal
37
Energy
175
Energy Make
0
Hitpoints
176
Sight
273
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List

The windgenerator produces energy which changes realtime and also is different on each map. Average wind speeds above ±12-15 are interesting and could even be better than solar power. Be aware that wind can change any moment and then you could have a major energy stall.

Advanced Energy Converter
T3
T2
Advanced Energy Converter
Advanced Energy Converter

Advanced Energy Converter

Converts 600 energy into 10.3 metal per sec
T2
T3
T1
Metal
380
Energy
21000
Energy Make
0
Hitpoints
400
Sight
273
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List

Converts up to 600 energy into 10.3 metal per second

Advanced Fusion Reactor
T3
T2
Advanced Fusion Reactor
Advanced Fusion Reactor

Advanced Fusion Reactor

Produces 3000 Energy (Hazardous)
T2
T3
T1
Metal
9700
Energy
69000
Energy Make
3000
Hitpoints
7150
Sight
273
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Advanced Radar Tower
T3
T2
Advanced Radar Tower
Advanced Radar Tower

Advanced Radar Tower

Long-Range Radar
T2
T3
T1
Metal
560
Energy
19000
Energy Make
18
Hitpoints
320
Sight
820
Radar
3500
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Advanced Sonar Station
T3
T2
Advanced Sonar Station
Advanced Sonar Station

Advanced Sonar Station

Extended Sonar
T2
T3
T1
Metal
170
Energy
2600
Energy Make
22
Hitpoints
2120
Sight
215
Radar
Sonar
1600
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Air Repair Pad
T3
T2
Air Repair Pad
Air Repair Pad

Air Repair Pad

Automatically Repairs Aircraft
T2
T3
T1
Metal
400
Energy
4300
Energy Make
0
Hitpoints
1500
Sight
358
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
1000
Show List
Cloakable Fusion Reactor
T3
T2
Cloakable Fusion Reactor
Cloakable Fusion Reactor

Cloakable Fusion Reactor

Produces 1050 Energy
T2
T3
T1
Metal
4700
Energy
26000
Energy Make
1050
Hitpoints
4000
Sight
273
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Decoy Fusion Reactor
T3
T2
Decoy Fusion Reactor
Decoy Fusion Reactor

Decoy Fusion Reactor

Produces Energy / Storage
T2
T3
T1
Metal
370
Energy
100
Energy Make
0
Hitpoints
4650
Sight
210
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List

Ideal to create a diversion for the enemy and perhaps leading them into a trap.

Floating Moho Energy Converter
T3
T2
Floating Moho Energy Converter
Floating Moho Energy Converter

Floating Moho Energy Converter

Converts 650 energy into 11 metal per sec
T2
T3
T1
Metal
400
Energy
24000
Energy Make
0
Hitpoints
400
Sight
156
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Floating Targeting Facility
T3
T2
Floating Targeting Facility
Floating Targeting Facility

Floating Targeting Facility

Enhanced Radar Targeting
T2
T3
T1
Metal
800
Energy
7300
Energy Make
0
Hitpoints
1451
Sight
273
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Fusion Reactor
T3
T2
Fusion Reactor
Fusion Reactor

Fusion Reactor

Produces 1000 Energy
T2
T3
T1
Metal
4300
Energy
21000
Energy Make
1000
Hitpoints
4000
Sight
273
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Hardened Energy Storage
T3
T2
Hardened Energy Storage
Hardened Energy Storage

Hardened Energy Storage

Increases Energy Storage (40000)
T2
T3
T1
Metal
830
Energy
10000
Energy Make
0
Hitpoints
10500
Sight
169
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Hardened Metal Storage
T3
T2
Hardened Metal Storage
Hardened Metal Storage

Hardened Metal Storage

Increases Metal Storage (10000)
T2
T3
T1
Metal
750
Energy
11500
Energy Make
0
Hitpoints
9300
Sight
195
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Moho Geothermal Powerplant
T3
T2
Moho Geothermal Powerplant
Moho Geothermal Powerplant

Moho Geothermal Powerplant

Produces 1250 Energy (Hazardous)
T2
T3
T1
Metal
1600
Energy
27000
Energy Make
1250
Hitpoints
3240
Sight
273
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Moho Mine
T3
T2
Moho Mine
Moho Mine

Moho Mine

Advanced Metal Extractor / Storage
T2
T3
T1
Metal
620
Energy
7700
Energy Make
0
Hitpoints
2500
Sight
273
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Prude
T3
T2
Prude
Prude

Prude

Safe Geothermal Powerplant
T2
T3
T1
Metal
1150
Energy
25000
Energy Make
750
Hitpoints
12500
Sight
273
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Retaliator
T3
T2
Retaliator
Retaliator

Retaliator

Nuclear ICBM Launcher
T2
T3
T1
Metal
8100
Energy
90000
Energy Make
0
Hitpoints
5300
Sight
455
Radar
50
Sonar
0
Speed
0
DPS
4750
Fire Range
72000
Buildpower
0
Show List

Retaliator is the ICBM nuclear missile silo. Built by all T2 land/air cons it produces missiles that can hit anywhere on the map and turn whole bases and armies into ashes. It can be countered by anti-nukes within their limited range. Retaliatior has a slightly smaller AoE than its ruthless RED counterpart – Silencer. Always make sure that your enemy is unaware of you building it, because anti-nukes are faster to build and load. Stockpiling a nuke takes 120s, anti-nuke – 90s. Few units may survive the nuke blast – Commanders, Banthas, Krogoths and heavier battleships. You can use EMP missiles or spy-bots to temporarily disable anti-nukes and strike uncovered areas.

Targeting Facility
T3
T2
Targeting Facility
Targeting Facility

Targeting Facility

Enhanced Radar Targeting, more facilities enhance accuracy
T2
T3
T1
Metal
810
Energy
7200
Energy Make
0
Hitpoints
1900
Sight
273
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List

Enhanced Radar Targeting, more facilities enhance accuracy.

Underwater Fusion Plant
T3
T2
Underwater Fusion Plant
Underwater Fusion Plant

Underwater Fusion Plant

Produces 1200 Energy
T2
T3
T1
Metal
5200
Energy
33500
Energy Make
1200
Hitpoints
5000
Sight
143
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Underwater Moho Mine
T3
T2
Underwater Moho Mine
Underwater Moho Mine

Underwater Moho Mine

Advanced Metal Extractor / Storage
T2
T3
T1
Metal
650
Energy
9800
Energy Make
0
Hitpoints
2053
Sight
182
Radar
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List
Veil
T3
T2
Veil
Veil

Veil

Long-Range Jamming Tower
T2
T3
T1
Metal
125
Energy
19000
Energy Make
0
Hitpoints
750
Sight
155
Radar
760
Sonar
0
Speed
0
DPS
Fire Range
Buildpower
0
Show List

Cortex

Advanced Solar Collector
T3
T2
Advanced Solar Collector
Advanced Solar Collector

Advanced Solar Collector

T2
T1
T3
Produces 75 Energy
370
Metal
4000
Energy
75
Energy Make
1080
Hitpoints
260
Sight
Radar
0
Sonar
0
Speed
DPS
Fire Range
0
Buildpower
Show List
Castro
T3
T2
Castro
Castro

Castro

T2
T1
T3
Short-Range Jamming Device
115
Metal
5200
Energy
0
Energy Make
960
Hitpoints
104
Sight
360
Radar
0
Sonar
0
Speed
DPS
Fire Range
0
Buildpower
Show List
Core Juno
T3
T2
Core Juno
Core Juno

Core Juno

T2
T1
T3
Anti Radar/Jammer/Minefield/ScoutSpam Weapon
660
Metal
16000
Energy
0
Energy Make
2250
Hitpoints
494
Sight
Radar
0
Sonar
0
Speed
1
DPS
32000
Fire Range
0
Buildpower
Show List

Anti Radar / Jammer / Minefield / ScoutSpam Weapon. Juno is an ultimate countering weapon. Built by all T1 land/air cons it piles up electric discharge missiles that don’t produce any damage to assault units or economy, but they immediately disable all radar and jammer units and detonate mines. On top of that the area of effect of the discharge becomes lethal to any light scout units like jeffies or fleas. It has many situational uses. It is very effective to use it just seconds before scheduling an attack on your opponent defences. This way his view of the battlefield becomes obscured. You can also try to surprise your enemy attacking him from the side he assumed to be well protected by the minefield. Finally you can use it to stop “scoutspams”, making his artillery way less effective. Stockpiles one charge in 75 seconds.

Dragon's Eye
T3
T2
Dragon's Eye
Dragon's Eye

Dragon's Eye

T2
T1
T3
Perimeter Camera
32
Metal
850
Energy
0
Energy Make
250
Hitpoints
540
Sight
Radar
0
Sonar
0
Speed
DPS
Fire Range
0
Buildpower
Show List
Energy Converter
T3
T2
Energy Converter
Energy Converter

Energy Converter

T2
T1
T3
Converts 70 energy into 1 metal per sec
1
Metal
1250
Energy
0
Energy Make
150
Hitpoints
273
Sight
Radar
0
Sonar
0
Speed
DPS
Fire Range
0
Buildpower
Show List

Converts up to 70 energy into 1 metal per second

Energy Storage
T3
T2
Energy Storage
Energy Storage

Energy Storage

T2
T1
T3
Increases Energy Storage (6000)
175
Metal
1800
Energy
0
Energy Make
1800
Hitpoints
273
Sight
Radar
0
Sonar
0
Speed
DPS
Fire Range
0
Buildpower
Show List
Exploiter
T3
T2
Exploiter
Exploiter

Exploiter

T2
T1
T3
Armed Metal Extractor
240
Metal
1900
Energy
0
Energy Make
1300
Hitpoints
455
Sight
Radar
0
Sonar
0
Speed
161
DPS
435
Fire Range
0
Buildpower
Show List

Exploiter is an armed metal extractor. Built by all T1 land/air cons it is basically a mex+LLT in one unit. Very useful to expand with in late T1 game. It is more expensive than a mex+LLT, however it is way more armored and can withstand higher damage. Don’t use in your early expansion, before you set up a good economy.

Geothermal Powerplant
T3
T2
Geothermal Powerplant
Geothermal Powerplant

Geothermal Powerplant

T2
T1
T3
Produces 300 Energy
540
Metal
13000
Energy
300
Energy Make
1850
Hitpoints
273
Sight
Radar
0
Sonar
0
Speed
DPS
Fire Range
0
Buildpower
Show List
Metal Extractor
T3
T2
Metal Extractor
Metal Extractor

Metal Extractor

T2
T1
T3
Extracts Metal from Metalspots
50
Metal
500
Energy
0
Energy Make
175
Hitpoints
273
Sight
Radar
0
Sonar
0
Speed
DPS
Fire Range
0
Buildpower
Show List
Metal Storage
T3
T2
Metal Storage
Metal Storage

Metal Storage

T2
T1
T3
Increases Metal Storage (3000)
340
Metal
590
Energy
0
Energy Make
1900
Hitpoints
273
Sight
Radar
0
Sonar
0
Speed
DPS
Fire Range
0
Buildpower
Show List
Moho Exploiter
T3
T2
Moho Exploiter
Moho Exploiter

Moho Exploiter

T2
T1
T3
Armed Moho Metal Extractor
2400
Metal
12000
Energy
0
Energy Make
3500
Hitpoints
676
Sight
Radar
0
Sonar
0
Speed
1270
DPS
650
Fire Range
0
Buildpower
Show List

The Moho exploiter is an armed and armoured Moho metal extractor. Built by all T2 land and air constructors, they combine the extraction rate of a regular Moho Mine with a powerful defensive pop-up turret. It remains hidden until the enemy moves into range.

While looking like harmless metal extractors, they have potential to ambush and quickly neutralize hostile units. The turret is a double weapon composed of a heavy laser and a missile launcher with both ground and air functionality.

Being a burst weapon the launcher adds to the ambushing potential, the damage is heavily front-loaded leaving very little time to react and retreat.

Moho Exploiters also have a decent amount of health which makes them withstand much more damage than regular extractors. This versatility comes at a very high metal cost, so they are typically not worth building during the initial T2 expansion.

Nano Turret
T3
T2
Nano Turret
Nano Turret

Nano Turret

T2
T1
T3
Assist & Repair in large radius. Transportable
210
Metal
3200
Energy
0
Energy Make
500
Hitpoints
380
Sight
Radar
0
Sonar
0
Speed
DPS
Fire Range
200
Buildpower
Show List
Radar Tower
T3
T2
Radar Tower
Radar Tower

Radar Tower

T2
T1
T3
Early Warning System. Transportable (Heavy)
60
Metal
630
Energy
4
Energy Make
81
Hitpoints
680
Sight
2100
Radar
0
Sonar
0
Speed
DPS
Fire Range
0
Buildpower
Show List
Solar Collector
T3
T2
Solar Collector
Solar Collector

Solar Collector

T2
T1
T3
Produces 20 Energy
150
Metal
0
Energy
0
Energy Make
320
Hitpoints
273
Sight
Radar
0
Sonar
0
Speed
DPS
Fire Range
0
Buildpower
Show List
Tidal Generator
T3
T2
Tidal Generator
Tidal Generator

Tidal Generator

T2
T1
T3
Produces Energy (depends on map)
85
Metal
250
Energy
0
Energy Make
354
Hitpoints
130
Sight
Radar
0
Sonar
0
Speed
DPS
Fire Range
0
Buildpower
Show List
Underwater Energy Storage
T3
T2
Underwater Energy Storage
Underwater Energy Storage

Underwater Energy Storage

T2
T1
T3
Increases Energy Storage (6000)
300
Metal
2700
Energy
0
Energy Make
3042
Hitpoints
169
Sight
Radar
0
Sonar
0
Speed
DPS
Fire Range
0
Buildpower
Show List
Underwater Fusion Plant
T3
T2
Underwater Fusion Plant
Underwater Fusion Plant

Underwater Fusion Plant

T2
T1
T3
Produces 1220 Energy
5400
Metal
34000
Energy
1220
Energy Make
5350
Hitpoints
143
Sight
Radar
0
Sonar
0
Speed
DPS
Fire Range
0
Buildpower
Show List
Underwater Metal Storage
T3
T2
Underwater Metal Storage
Underwater Metal Storage

Underwater Metal Storage

T2
T1
T3
Increases Metal Storage (3000)
370
Metal
1600
Energy
0
Energy Make
3500
Hitpoints
169
Sight
Radar
0
Sonar
0
Speed
DPS
Fire Range
0
Buildpower
Show List
Wind Generator
T3
T2
Wind Generator
Wind Generator

Wind Generator

T2
T1
T3
Produces Energy. Depends on wind strength.
45
Metal
175
Energy
0
Energy Make
179
Hitpoints
273
Sight
Radar
0
Sonar
0
Speed
DPS
Fire Range
0
Buildpower
Show List

The windgenerator produces energy which changes realtime and also is different on each map. Average wind speeds above ±12-15 are interesting and could even be better than solar power. Be aware that wind can change any moment and then you could have a major energy stall!

Advanced Energy Converter
T3
T2
Advanced Energy Converter
Advanced Energy Converter

Advanced Energy Converter

T2
T1
T3
Converts 600 energy into 10.3 metal per sec
370
Metal
21000
Energy
0
Energy Make
500
Hitpoints
273
Sight
Radar
0
Sonar
0
Speed
DPS
Fire Range
0
Buildpower
Show List

Converts up to 600 energy into 10.3 metal per second

Advanced Fusion Reactor
T3
T2
Advanced Fusion Reactor
Advanced Fusion Reactor

Advanced Fusion Reactor

T2
T1
T3
Produces 3000 Energy (Hazardous)
9700
Metal
48000
Energy
3000
Energy Make
8500
Hitpoints
273
Sight
Radar
0
Sonar
0
Speed
DPS
Fire Range
0
Buildpower
Show List
Advanced Radar Tower
T3
T2
Advanced Radar Tower
Advanced Radar Tower

Advanced Radar Tower

T2
T1
T3
Long-Range Radar
560
Metal
19000
Energy
17
Energy Make
330
Hitpoints
780
Sight
3500
Radar
0
Sonar
0
Speed
DPS
Fire Range
0
Buildpower
Show List
Advanced Sonar Station
T3
T2
Advanced Sonar Station
Advanced Sonar Station

Advanced Sonar Station

T2
T1
T3
Extended Sonar
160
Metal
2400
Energy
18
Energy Make
2140
Hitpoints
210
Sight
Radar
1600
Sonar
0
Speed
DPS
Fire Range
0
Buildpower
Show List
Air Repair Pad
T3
T2
Air Repair Pad
Air Repair Pad

Air Repair Pad

T2
T1
T3
Automatically Repairs Aircraft
400
Metal
4400
Energy
0
Energy Make
1600
Hitpoints
358
Sight
Radar
0
Sonar
0
Speed
DPS
Fire Range
1000
Buildpower
Show List
Behemoth
T3
T2
Behemoth
Behemoth

Behemoth

T2
T1
T3
Geothermal Plasma Battery
3100
Metal
35000
Energy
450
Energy Make
7500
Hitpoints
650
Sight
Radar
0
Sonar
0
Speed
900
DPS
1650
Fire Range
0
Buildpower
Show List

Behemoth is an intimidating long-range plasma weapon mounted on top of a geothermal powerplant. Built by all T2 land/air cons it is able to overshoot all T1 and T2 defences and deal great AoE damage to units and structures. On top of good defence it serves a function of a basic energy source producing 450 E/s. Very effective in protecting high-ground and other strategic positions. Build it instead of Moho Geothermal powerplant in hazardous areas.

Fusion Reactor
T3
T2
Fusion Reactor
Fusion Reactor

Fusion Reactor

T2
T1
T3
Produces 1100 Energy
4500
Metal
26000
Energy
1100
Energy Make
4500
Hitpoints
273
Sight
Radar
0
Sonar
0
Speed
DPS
Fire Range
0
Buildpower
Show List
Hardened Energy Storage
T3
T2
Hardened Energy Storage
Hardened Energy Storage

Hardened Energy Storage

T2
T1
T3
Increases Energy Storage (40000)
840
Metal
11000
Energy
0
Energy Make
11400
Hitpoints
192
Sight
Radar
0
Sonar
0
Speed
DPS
Fire Range
0
Buildpower
Show List
Hardened Metal Storage
T3
T2
Hardened Metal Storage
Hardened Metal Storage

Hardened Metal Storage

T2
T1
T3
Increases Metal Storage (10000)
760
Metal
11000
Energy
0
Energy Make
10050
Hitpoints
182
Sight
Radar
0
Sonar
0
Speed
DPS
Fire Range
0
Buildpower
Show List
Moho Geothermal Powerplant
T3
T2
Moho Geothermal Powerplant
Moho Geothermal Powerplant

Moho Geothermal Powerplant

T2
T1
T3
Produces 1250 Energy (Hazardous)
1500
Metal
27000
Energy
1250
Energy Make
3720
Hitpoints
273
Sight
Radar
0
Sonar
0
Speed
DPS
Fire Range
0
Buildpower
Show List
Moho Mine
T3
T2
Moho Mine
Moho Mine

Moho Mine

T2
T1
T3
Advanced Metal Extractor / Storage
640
Metal
8100
Energy
0
Energy Make
3500
Hitpoints
273
Sight
Radar
0
Sonar
0
Speed
DPS
Fire Range
0
Buildpower
Show List
Shroud
T3
T2
Shroud
Shroud

Shroud

T2
T1
T3
Long-Range Jamming Tower
130
Metal
20000
Energy
0
Energy Make
800
Hitpoints
155
Sight
700
Radar
0
Sonar
0
Speed
DPS
Fire Range
0
Buildpower
Show List
Silencer
T3
T2
Silencer
Silencer

Silencer

T2
T1
T3
Nuclear ICBM Launcher
7700
Metal
82000
Energy
0
Energy Make
5560
Hitpoints
455
Sight
50
Radar
0
Sonar
0
Speed
5750
DPS
72000
Fire Range
0
Buildpower
Show List

Silencer is the ICBM nuclear missile silo. Built by all T2 land/air constructors it produces missiles that can hit anywhere on the map and turn whole bases and armies into ashes. It can be countered by anti-nukes within their limited range. Silencer has a bigger AoE than its ARM counterpart – Retaliator. In many situations it is even able to destroy two bases at once if they are built in vicinity.

Always make sure that your enemy is unaware of you building it, because anti-nukes are faster to build and load.

Stockpiling a nuke takes 180s, an anti-nuke – 90s. Few units may survive the nuke blast – Commanders, Banthas, Krogoths and heavier battleships. You can use EMP missiles or spy-bots to temporarily disable anti-nukes and strike uncovered areas.

Targeting Facility
T3
T2
Targeting Facility
Targeting Facility

Targeting Facility

T2
T1
T3
Enhanced Radar Targeting, more facilities enhance accuracy
800
Metal
7500
Energy
0
Energy Make
1800
Hitpoints
273
Sight
Radar
0
Sonar
0
Speed
DPS
Fire Range
0
Buildpower
Show List

Enhanced Radar Targeting, more facilities enhance accuracy.

Underwater Moho Mine
T3
T2
Underwater Moho Mine
Underwater Moho Mine

Underwater Moho Mine

T2
T1
T3
Advanced Metal Extractor / Storage
810
Metal
10500
Energy
0
Energy Make
2072
Hitpoints
169
Sight
Radar
0
Sonar
0
Speed
DPS
Fire Range
0
Buildpower
Show List