Anti Radar / Jammer / Minefield / ScoutSpam Weapon. Juno is an ultimate countering weapon. Built by all T1 land/air cons it piles up electric discharge missiles that don’t produce any damage to assault units or economy, but they immediately disable all radar and jammer units and detonate mines. On top of that the area of effect of the discharge becomes lethal to any light scout units like jeffies or fleas. It has many situational uses. It is very effective to use it just seconds before scheduling an attack on your opponent defences. This way his view of the battlefield becomes obscured. You can also try to surprise your enemy attacking him from the side he assumed to be well protected by the minefield. Finally you can use it to stop “scoutspams”, making his artillery way less effective. Stockpiles one charge in 75 seconds.