corjuno


Balance chart
T1
Stealth
Anti Radar / Jammer / Minefield / ScoutSpam Weapon
Cost
Metal
Metal needed to build this unit
energy
Energy needed to build this unit
Build time
Build time needed to build this unit
general stats
health
Starting Hitpoints
sight
Sight range to spot enemy units
Ordnance


Juno Surge
12000
75
sec. to build ammo
Time to make 1 ammo
20
Stockpile
Max. amount of ammo
2.00
reload
Slow
Reload until next shot in seconds
1
Alpha
Tiny
Damage per single shot
32000
range
Weapon Range
AOE
Astronomical
Area of Effect / Diameter of the explosion
Anti radar/minefield/jammer magnetic impulse rocket
Build options
No items found.
The Juno can build and stockpile anti-micro-electronics missiles. These will overload the most sensitive electronics and cause them to explode. Ticks, most radar- and jammer-units and mines have these sensitive electronics.
The missiles have to be launched manually, and the area of effect lasts around 25 seconds.
Use them to destroy minefields, scout spam, radar units, and jammer units.
Beware that friendly units within range can also be destroyed by these missiles. Some units with radar/jammer abilities have special Juno protected electronics, such as Spy-bots.
Armada
Cortex
Raptors
Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
No Tech Level 2 units available at this moment.













































































