leglht


Balance chart
T1
Light Heat Ray Tower
Cost
Metal
Metal needed to build this unit
energy
Energy needed to build this unit
Build time
Build time needed to build this unit
general stats
health
Starting Hitpoints
sight
Sight range to spot enemy units
dps
Max. damage per second for all weapons
range
Max. weapon range
Transportable
Ordnance


Heat Ray
182
DPS
Damage per second
1.10
reload
Moderate
Reload until next shot in seconds
200
Alpha
Light
Damage per single shot
430
range
Weapon Range
8
AOE
Tiny
Area of Effect / Diameter of the explosion
Light g2g Heat Ray
Build options
No items found.
The Pharos is a stationary defense turret armed with a light heat ray, designed to deter early-game ground assaults with consistent mid-range firepower. Though it lacks the durability or damage output of heavier emplacements, its low cost and fast build time make it an efficient frontline deterrent.
It receives a large damage bonus vs. Commanders, and is good for keeping them at bay.
Ideal for covering choke points or supplementing other defenses, the Pharos excels at thinning out lighter enemy units before they can close the gap. However, it struggles against air threats or concentrated fire, so pairing it with AA or heavier turrets is advised.
Heavy-capable transports can carry the Pharos to new locations on the battlefield.
Armada
Cortex
Raptors
Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
No Tech Level 2 units available at this moment.
































































