legcluster



Balance chart
counterpart
T1
Area Control Cluster Artillery
Cost
Metal
Metal needed to build this unit
energy
Energy needed to build this unit
Build time
Build time needed to build this unit
general stats
health
Starting Hitpoints
sight
Sight range to spot enemy units
dps
Max. damage per second for all weapons
range
Max. weapon range
Ordnance
https://cdn.jsdelivr.net/gh/icexuick/bar-unit-sync@main/weapon-sounds/cannhvy5.mp3
50
DPS
Damage per second
88
DOT
Damage over Time
6.00
reload
Extensive
Reload until next shot in seconds
300
Alpha
Medium
Damage per single shot
1000
range
Weapon Range
120
AOE
Large
Area of Effect / Diameter of the explosion
0.5
Impulse
Moderate
Explosion Shockwave Force
Long-Range g2g Cluster Plasma Cannon
Build options
No items found.
The Amputator unleashes cluster munitions that devastate wide areas, ideal for punishing slow-moving or massed enemy ground units. With both direct and high-arc trajectories, it adapts well to varied terrain and unit density.
While sharing an equivalent role to other factions' T1 static artillery, the Amputator is noticeably less expensive. Its sheer impact and area denial potential make it a centerpiece in entrenched defenses.
Armada
Cortex
Raptors
Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
No Tech Level 2 units available at this moment.






























































