Cortex

Punisher

Tech Level 1
Tech Level 2
Tech Level 3
Amphibious
Medium Plasma Artillery
Metal Cost
1300
Energy Cost
13500
Energy Production
0
Health
2940
Sight Range
455
Radar Range
Sonar Range
0
Jammer Range
Speed
0
Buildpower
0
Weapons
2x Cannon
DPS
197
Weapon Range
1245

Punisher is the T1 long-range plasma battery. Built by all land/air cons it serves a very situational purpose.

It can be set to high trajectory for bigger damage and AoE, but lower fire rate and accuracy. This is helpful when you have to shoot over obstacles.

It can overshoot all T1 structures and units, but keep in mind that it requires a lot of metal to build. In most cases this metal is better spent into mobile units or tech advancement.

Building it to protect your base area is usually a big waste, better resort to laser turrets for this purpose. However, making it on extended front, or in range of enemy economy may end up winning you a game.

Pretty useless when T2 arrives. Consider reclaiming it to get your metal back!

Punisher
is a possible counter for
No items found.

Strategy Guides

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Cortex

Defenses

Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
Tech Level 3
Tech Level 3
No Tech Level 2 units available at this moment.

Cortex

Units