corsd

Balance chart

Nemesis

T2
Stealth
Intrusion Countermeasure System

Cost

Metal
750
Metal needed to build this unit
energy
6700
Energy needed to build this unit
Build time
12000
Build time needed to build this unit

general stats

health
2800
Starting Hitpoints
sight
225
Sight range to spot enemy units
ICS range
2000
Intrusion Countermeasure System Detector Range

Economy

125
Energy Upkeep cost

Build options

No items found.

The Intrusion Countermeasure System, or "ICS" for short, is a motion detector. While active, it uses seismic vibrations to sense cloaked enemies in its range, 'pinging' their position with visual red circles and alerting the player with an audio notification. This does NOT reveal cloaked units or make them targetable; the ICS' owner or their allies must manually attack ground or move units to find the hidden enemies.

It does not penetrate radar jamming or show any radar dots.

The ICS is perfect for protecting bases against sneaky Gremlins, Spy Bots, or the general use of cloaked units on the frontline. However, it can only ping enemies that are moving, so it cannot detect minefields or stationary cloaked units.

Unlike radar, the ICS' detection radius is not stopped by terrain.

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Tech Level 2
Tech Level 3
No Tech Level 2 units available at this moment.

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Units

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