cormadsam



Balance chart
T1
Hardened Anti-Air Missile Battery
Cost
Metal
Metal needed to build this unit
energy
Energy needed to build this unit
Build time
Build time needed to build this unit
general stats
health
Starting Hitpoints
sight
Sight range to spot enemy units
dps
Max. damage per second for all weapons
range
Max. weapon range
Ordnance


Missile Launcher
190
DPS
Damage per second
0.40
reload
Rapid
Reload until next shot in seconds
76
Alpha
Tiny
Damage per shot
840
range
Weapon Range
16
AOE
Small
Area of Effect / Diameter of the explosion
Advanced g2a rapid missile launcher
Build options
No items found.
The SAM is a medium-range anti-air missile battery that can shoot down most Tech 1 aircraft. It's stronger and tougher than an equivalent cost in Thistles, while also boasting a bit more range.
Useful even against Tech 2 units thanks to its reasonable costs and quick build time.
SAMs excel at rapidly killing bombers, and represent a serious threat to gunships. Whereas Thistles are more for denying scout planes and picking off a bomber or two, these are reliable general-purpose AA for defending vs. moderate to heavy air attack.
They lack the range of Eradicators or Screamers, and the AoE of flak.
Armada
Cortex
Raptors
Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
No Tech Level 2 units available at this moment.































































