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Unit Balance Chart
Cortex
Armada
Counterpart

Armada

Cortex

Exploiter

Tech Level 1
Tech Level 2
Tech Level 3
Amphibious
Armed Metal Extractor
Metal Cost
240
The amount of metal required to complete construction
Energy Cost
1900
The amount of energy required to complete construction
Buildtime
2720
Time to build this unit with 100 Buildpower and available resources in minutes : seconds
Energy Production
0
The amount of energy this unit produces
Health
1440
Health / Hitpoints of this units determines how tough it is
Sight Range
455
How far this unit can see and identify an enemy unit
Radar Range
How far this unit can detect units beyond its sight range
Sonar Range
How far this unit can detect underwater units
Jammer Range
Speed
0
Maximum speed on normal terrain
Buildpower
0
How fast this unit or structure can build or repair
Weapons
BeamLaser
DPS
161
Damage per second on average against default units
Weapon Range
435
This is the maximum range of the weapon(s) of this unit

The Exploiter is similar to the Metal Extractor, except it's armed with a Light Laser Tower on top and much thicker armor. It's as good as a normal extractor otherwise, except that it cannot produce metal while firing. It builds faster than a single LLT and extractor combined.

Useful for extracting metal from potentially dangerous areas, such as the frontline.

It's much tougher to destroy with a few artillery shells or missiles than a basic extractor. It can stay alive even under fire if constantly repaired, but don't count on it to fend off more than a handful of infantry bots or light tanks on its own.

Surrounding it with Dragon's Teeth can provide strong additional armor vs. direct-fire weapons.

Strategy Guides

Exploiter
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Exploiter
Build options
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Armada

Cortex

Raptors

Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
Tech Level 3
Tech Level 3
No Tech Level 2 units available at this moment.

Armada

Cortex

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