Armada
Cortex

Seeker
T1
T2
T3
Fast Attack Hovercraft
Amphibious
Metal Cost
85
The amount of metal required to complete construction
Energy Cost
1250
The amount of energy required to complete construction
Buildtime
1700
Time to build this unit with 100 Buildpower in minutes : seconds OR raw buildtime (toggle)
Energy Production
0
The amount of energy this unit produces
Health
290
Health / Hitpoints of this units determines how tough it is
Sight Range
550
How far this unit can see and identify an enemy unit
Radar Range
How far this unit can detect units beyond its sight range
Sonar Range
How far this unit can detect underwater units
Jammer Range
Range of the units jamming device
Speed
113
Maximum speed on normal terrain
Buildpower
0
How fast this unit or structure can build or repair
Paralyze Immunity
Paralyze immunity percentage. 100% is fully immune to any paralyser
Weapons
BeamLaser
DPS
60
Damage per second on average against default units
Weapon Range
230
This is the maximum range of the weapon(s) of this unit
Stockpile Limit
The maximum stockpile of ammo this unit can build and stock
Cloak cost
Energycost when cloaked and stationary. Mobile units use more energy to remain cloaked while moving
Cloak cost moving
The energycost when moving this unit while being cloaked
The Seeker is a cheap, fast hovercraft with a close-range laser weapon. Useful for amphibious landings, and surrounding enemy units to take advantage of the flanking bonus.
Great for evading a defensive line if you can find a nearby beach behind enemy lines.
Thanks to its low cost, the Seeker makes for a great unit to mass produce and overwhelm your opponents. It is commonly used as a swarm to raid bases and expansions while avoiding defenses. Watch out for light laser turrets!
Strategy Guides
Seeker
is a possible counter for
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Seeker
Build options
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Armada
Cortex
Raptors
Tech Level 1
All Chickens
Tech Level 2
No Tech Level 2 units available at this moment.
Tech Level 3
















