armjam
Unit Balance Chart

Armada

Cortex

Umbra

T1
T2
T3
Radar Jammer Vehicle
Jammer
Metal Cost
105
The amount of metal required to complete construction
Energy Cost
1700
The amount of energy required to complete construction
Buildtime
7000
Time to build this unit with 100 Buildpower in minutes : seconds OR raw buildtime (toggle)
Energy Production
0
The amount of energy this unit produces
Health
510
Health / Hitpoints of this units determines how tough it is
Sight Range
300
How far this unit can see and identify an enemy unit
Radar Range
0
How far this unit can detect units beyond its sight range
Sonar Range
How far this unit can detect underwater units
Jammer Range
450
Range of the units jamming device
Speed
33
Maximum speed on normal terrain
Buildpower
0
How fast this unit or structure can build or repair
Paralyze Immunity
Paralyze immunity percentage. 100% is fully immune to any paralyser
Weapons
DPS
0
Damage per second on average against default units
Weapon Range
0
This is the maximum range of the weapon(s) of this unit
Stockpile Limit
The maximum stockpile of ammo this unit can build and stock
Cloak cost
Energycost when cloaked and stationary. Mobile units use more energy to remain cloaked while moving
Cloak cost moving
The energycost when moving this unit while being cloaked

The Umbra is a mobile radar jamming vehicle that keeps units within its jamming range from appearing on the minimap.

Use it with cloakable units to make them totally invisible and undetectable.

It is best used to mount a surprise attack and to hide your units or structures from long-range weapons. Beware units can still be detected if the enemy has a intrusion countermeasure system.

Strategy Guides

Umbra
is a possible counter for
Umbra
Build options
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Armada

Cortex

Raptors

Tech Level 1
All Chickens
Tech Level 2
Tech Level 3

Armada

Cortex

Units

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