T2
Rapid Assault Gunship
Cost
Metal
Metal needed to build this unit
energy
Energy needed to build this unit
Build time
Build time needed to build this unit
general stats
health
Starting Hitpoints
speed
Max. speed on default and flat terrain
sight
Sight range to spot enemy units
dps
Max. damage per second for all weapons
range
Max. weapon range
Ordnance
https://cdn.jsdelivr.net/gh/icexuick/bar-unit-sync@main/weapon-sounds/sabotfire.mp3
168
DPS
Damage per second
2.27
reload
Slow
Reload until next shot in seconds
2
Salvo
Burstfire per shot
190
Alpha
Light
Damage per single shot
420
range
Weapon Range
32
AOE
Medium
Area of Effect / Diameter of the explosion
Heavy a2g armor-piercing sabot missile launcher
Build options
No items found.
The Hornet is an extremely fast gunship designed to quickly destroy priority targets while shrugging off even moderate AA. Lacking the AoE damage potential of bombers, the Hornet's niche lies in penetrating enemy lines to swiftly take out critical units and infrastructure, even under Plasma Deflectors, which cannot stop the Hornet's sabot rockets.
Hornets are very effective at swiftly assassinating Commanders, even those under AA cover.
While they lack the sheer base-killing power of the Blizzard or Liche, Hornets perform extremely well in a surgical strike role, and are much better at killing off scattered mobile units. Too expensive to make in numbers without a late-game economy, Hornets are best used sparingly, and with a fighter screen to protect them from enemy air units.
Armada
Cortex
Raptors
Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
No Tech Level 2 units available at this moment.


























































