T2
Gunship
Cost
Metal
Metal needed to build this unit
energy
Energy needed to build this unit
Build time
Build time needed to build this unit
general stats
health
Starting Hitpoints
speed
Max. speed on default and flat terrain
sight
Sight range to spot enemy units
dps
Max. damage per second for all weapons
range
Max. weapon range
Ordnance


Missile Launcher
111
DPS
Damage per second
1.10
reload
Moderate
Reload until next shot in seconds
122
Alpha
Light
Damage per single shot
410
range
Weapon Range
128
AOE
Very Large
Area of Effect / Diameter of the explosion
Heavy a2g shrapnel rockets
Build options
No items found.
The Wasp is a heavy rocket gunship. Compared to the Roughneck, it loses out in armor but is still plenty capable of surviving light T1 anti-air, and its rockets deal decent splash damage. As such, it's especially effective versus clumps of lighter units.
Their most common use is for defending your base or protecting your teammates within your air territory.
They are not effective at assaulting bases due to their low speed. For this purpose, use bombers. Wasps have some utility in sea warfare, particularly vs. raider ships with little to no AA cover, but true naval AA will cut them to pieces.
Avoid flak, fighters and heavier SAMs at all costs!
Armada
Cortex
Raptors
Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
No Tech Level 2 units available at this moment.




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