Legion

Defenses

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Perdition

T2
Long Range Napalm Launcher

Cost

Metal
1250
Metal needed to build this unit
energy
15000
Energy needed to build this unit
Build time
62000
Build time needed to build this unit

general stats

health
4000
Starting Hitpoints
sight
500
Sight range to spot enemy units
dps
600
+
900
Max. damage per second for all weapons
range
2300
Max. weapon range
stockpile
10
Stockpile limit

Ionia

T2
Hybrid Anti-Ship Machine Gun/Shotgun Turret

Cost

Metal
1250
Metal needed to build this unit
energy
16500
Energy needed to build this unit
Build time
24000
Build time needed to build this unit

general stats

health
6300
Starting Hitpoints
sight
630
Sight range to spot enemy units
dps
735
Max. damage per second for all weapons
range
700
Max. weapon range

Xyston

T2
Long-Range Anti-Air Rail Accelerator

Cost

Metal
1600
Metal needed to build this unit
energy
36000
Energy needed to build this unit
Build time
28000
Build time needed to build this unit

general stats

health
1670
Starting Hitpoints
sight
600
Sight range to spot enemy units
dps
280
Max. damage per second for all weapons
range
2000
Max. weapon range

Eviscerator

T2
Pop-up Cluster Plasma Artillery

Cost

Metal
2300
Metal needed to build this unit
energy
15000
Energy needed to build this unit
Build time
25700
Build time needed to build this unit

general stats

health
3700
Starting Hitpoints
sight
455
Sight range to spot enemy units
dps
118
+
240
Max. damage per second for all weapons
range
1380
Max. weapon range

Rampart

T2
Jammer
Geothermal Antinuke, Jammer, Radar and Drone Platform

Cost

Metal
2600
Metal needed to build this unit
energy
38000
Energy needed to build this unit
Build time
36000
Build time needed to build this unit

general stats

health
8600
Starting Hitpoints
sight
1000
Sight range to spot enemy units
Radar
2100
Radar range
Jammer
500
Jammer range
dps
375
Max. damage per second for all weapons
range
1600
Max. weapon range
stockpile
20
Stockpile limit
Made in Webflow