armmav



Balance chart
T2
Skirmish Bot. Auto-Repair. Range increases with experience
Cost
Metal
Metal needed to build this unit
energy
Energy needed to build this unit
Build time
Build time needed to build this unit
general stats
health
Starting Hitpoints
speed
Max. speed on default and flat terrain
sight
Sight range to spot enemy units
dps
Max. damage per second for all weapons
range
Max. weapon range
Ordnance
https://cdn.jsdelivr.net/gh/icexuick/bar-unit-sync@main/weapon-sounds/mavgun4.mp3
265
DPS
Damage per second
1.00
reload
Moderate
Reload until next shot in seconds
265
Alpha
Light
Damage per single shot
365
range
Weapon Range
24
AOE
Small
Area of Effect / Diameter of the explosion
1.1
Impulse
Strong
Explosion Shockwave Force
Anti-swarm g2g gauss-impulse guns
Build options
No items found.
The Gunslinger is a fast skirmish bot that's designed for efficiently destroying most T1 units and some lighter T2. It's equipped with repulsive shells, meaning every shot can push lighter units around or stagger larger ones. Its self-repair ability coupled with a decent HP pool makes it self-sufficient in battle.
Gunslingers require good micro to be worthwhile, especially to avoid getting swarmed.
Gunslingers' key feature is the unique way experience affects them. Where most units gain only extra max health and firing speed, Gunslingers also gain longer weapon range, helping them pick off units more safely.
Their speed and range make them prime Commander killers.
While they dominate light engagements, Gunslingers are heavily outclassed by most T2 units. Sheldons, Tigers, Quakers etc. can kill them without much trouble.
Armada
Cortex
Raptors
Tech Level 1
All Chickens
Tech Level 2
Tech Level 3











































































