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Unit Balance Chart
Cortex
Armada
Counterpart

Armada

Cortex

Marauder

Tech Level 1
Tech Level 2
Tech Level 3
Amphibious
Amphibious Assault Mech
Metal Cost
970
The amount of metal required to complete construction
Energy Cost
21000
The amount of energy required to complete construction
Buildtime
26100
Time to build this unit with 100 Buildpower and available resources in minutes : seconds
Energy Production
0
The amount of energy this unit produces
Health
4900
Health / Hitpoints of this units determines how tough it is
Sight Range
455
How far this unit can see and identify an enemy unit
Radar Range
How far this unit can detect units beyond its sight range
Sonar Range
How far this unit can detect underwater units
Jammer Range
Speed
95
Maximum speed on normal terrain
Buildpower
0
How fast this unit or structure can build or repair
Weapons
Cannon, MissileLauncher
DPS
378
Damage per second on average against default units
Weapon Range
600
This is the maximum range of the weapon(s) of this unit

The Marauder is a very fast amphibious assault mech that is equipped with two powerful plasma cannons and a light anti-air missile turret.

Use them to breach enemy bases from the shoreline.

It combines combat statistics of heavy tanks with the hill-climbing and turning of bots, but when compared to other T3 units, it is rather fragile.

Its AA kills Shurikens easily, but falters vs. heavier air like Dragons.

Strategy Guides

Marauder
is a possible counter for
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Marauder
Build options
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Armada

Cortex

Raptors

Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
Tech Level 3
Tech Level 3

Armada

Cortex

Units