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Unit Balance Chart
Cortex
Armada
Counterpart

Armada

Cortex

Halberd

Tech Level 1
Tech Level 2
Tech Level 3
Amphibious
Assault Hovertank
Metal Cost
640
The amount of metal required to complete construction
Energy Cost
13000
The amount of energy required to complete construction
Buildtime
12900
Time to build this unit with 100 Buildpower and available resources in minutes : seconds
Energy Production
0
The amount of energy this unit produces
Health
4350
Health / Hitpoints of this units determines how tough it is
Sight Range
450
How far this unit can see and identify an enemy unit
Radar Range
How far this unit can detect units beyond its sight range
Sonar Range
How far this unit can detect underwater units
Jammer Range
Speed
45
Maximum speed on normal terrain
Buildpower
0
How fast this unit or structure can build or repair
Weapons
BeamLaser
DPS
344
Damage per second on average against default units
Weapon Range
300
This is the maximum range of the weapon(s) of this unit

The Halberd is a remarkably heavyweight unit for T1, boasting armor and firepower on par with T2 frontline tanks.

Its laser deals up to 275 damage, laying waste to lighter units and seriously threatening T2.

However, each shot costs 75 energy, or about 93/s firing continuously.

Its low maneuverability and range limits it to a heavy assault/escort role, similar to the Sumo. It can reliably kill Dolphins in 4 shots, and assault naval/coastal bases while enjoying hovercrafts' torpedo immunity.

Halberds excel at taking damage for more vulnerable units while destroying anything that gets close.

Combine with Mangonels to soften up defenses for a deadly T1 pushing force.

Strategy Guides

Halberd
Build options
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Armada

Cortex

Raptors

Tech Level 1
All Chickens
Tech Level 2
No Tech Level 2 units available at this moment.
Tech Level 3
Tech Level 3
Tech Level 3

Armada

Cortex

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