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October 10, 2020
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Tips for players coming from Supreme Commander, Planetary/Total Annihilation
To celebrate recent influx of players, we break down the essential controls, fighting and economy tips that will allow anyone acquainted with the genre to quickly jump into competitive level BAR gameplay! Enjoy.
Open Alpha + How to set up a match?
Join the open alpha games and learn how to set up games with friends!
50+ upgraded unit animations based on inverse kinematics
We have revamped all walk animation scripts for better quality and deeper immersion with use of powerful inverse kinematics!
392 new Build Pictures
All brand new build pictures with the latest models, PBR and in-game graphical eye-candy.
Damage Based Shading
We proudly present one of the biggest breakthroughs in BAR’s graphics department - the introduction of damage-based look of units.
Donations for BAR
Keeping BAR in the air and also for leveling up, there are costs involved for servers, hosting, website, and more. One way to help us, is to donate $.
BAR Certified Maps
We want to set the standard high. Because it's both possible, and way more enjoyable to fight your battles on.
New GUI Elements
We've updated the GUI on multiple points, but here we'll show you (only a couple) 4.
Good News & Happy Christmas & A Happy New Year
To everyone who worked, contributed and helped the BAR project reach this point...
Sharper GUI & Graphics
One of the most important aspects a good real-time strategy is careful and clear graphic design. It is detrimental that you can distinguish between almost 400 different units and find your desired one.
New RED units
We remodeled more RED units to be better and more unique. Some of these also use our new glass shader.
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