Unit Balance Chart
Cortex
Armada
Counterpart
Armada
Cortex
Charybdis
Tech Level 1
Tech Level 2
Tech Level 3
Amphibious
Heavy Assault Hovertank
Metal Cost
1350
The amount of metal required to complete construction
Energy Cost
25000
The amount of energy required to complete construction
Buildtime
33000
Time to build this unit with 100 Buildpower in minutes : seconds OR raw buildtime (toggle)
Energy Production
The amount of energy this unit produces
Health
4900
Health / Hitpoints of this units determines how tough it is
Sight Range
600
How far this unit can see and identify an enemy unit
Radar Range
How far this unit can detect units beyond its sight range
Sonar Range
550
How far this unit can detect underwater units
Jammer Range
Speed
63
Maximum speed on normal terrain
Buildpower
How fast this unit or structure can build or repair
Weapons
HeatRay, Depthcharge, Rocket (x2)
DPS
550
Damage per second on average against default units
Weapon Range
500
This is the maximum range of the weapon(s) of this unit
The Charybdis hovertank packs a heavy sweepfire heat ray and short-ranged rockets for surface targets, and a depth charge launcher for submerged ones—all while hovering above the water, thus making it immune to torpedoes and depth charges itself.
It is highly effective for reclaiming sea territory from land, as it can effectively deal with Cruisers while being immune to subs and defensive torpedo structures.
Its twin rocket launchers fire salvos of 3 each, dealing 100 damage in 50 AoE per rocket.
Strategy Guides
Charybdis
is a possible counter for
No items found.
Charybdis
Build options
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Cortex
Armada
Counterpart
Armada
Cortex
Raptors
Tech Level 1
All Chickens
Tech Level 2
No Tech Level 2 units available at this moment.
Tech Level 3
Tech Level 3
Tech Level 3