Unit Balance Chart
Cortex
Armada
Counterpart

Armada

Cortex

Scylla

Tech Level 1
Tech Level 2
Tech Level 3
Amphibious
Hybrid Cross-Terrain Battleship
Metal Cost
2900
The amount of metal required to complete construction
Energy Cost
21000
The amount of energy required to complete construction
Buildtime
36000
Time to build this unit with 100 Buildpower in minutes : seconds OR raw buildtime (toggle)
Energy Production
The amount of energy this unit produces
Health
9000
Health / Hitpoints of this units determines how tough it is
Sight Range
600
How far this unit can see and identify an enemy unit
Radar Range
How far this unit can detect units beyond its sight range
Sonar Range
How far this unit can detect underwater units
Jammer Range
Speed
25
Maximum speed on normal terrain
Buildpower
How fast this unit or structure can build or repair
Weapons
Cannon
DPS
300
Damage per second on average against default units
Weapon Range
750
This is the maximum range of the weapon(s) of this unit

The Scylla brings twin triple-burst plasma cannons with high power and AoE to the field, complete with the ability for the ship to invade inland regions by deploying legs and walking ashore, letting it strike from unexpected angles. It is cripplingly slow, however, and cannot dodge incoming fire, or even outrange most T2 land artillery, so use this ability with caution.

Strategy Guides

Scylla
is a possible counter for
No items found.
Scylla
Build options
No items found.
No items found.
No items found.
Cortex
Armada
Counterpart

Armada

Cortex

Raptors

Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
Tech Level 3
Tech Level 3
No Tech Level 2 units available at this moment.

Armada

Cortex

Units

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