Management

Secretary

Contributor

Founder

Moderator

Ryan Krause

Epic Music Composer

Composer of the first hour. Establisher of the BAR-Theme - A perfect mix between orchestral and modern music, with sci-fi tints, hope, tension and progression.

Contact
@Ping
Country
USA
UTC

SKillset

Music

Track Record

No items found.

Founders

Beherith
Beherith
Lead Developer

The one who started it all - years and years ago! Knows almost everything! Also works on almost everything.

Contact
@Ping
Country
Hungary
UTC
+1
Floris
Floris
UI & Game Logic Lead

Working on Dev of the full game doing all kinds of coding. Generally working on every part of BAR.

Contact
@Ping
Country
Netherlands
UTC
+1
IceXuick
IceXuick
Creative Director

Make it look good! All audio & visual effects and everything where you see the BAR logo. Also taking care of a proper development eco-system. Passion for the game as a drive to get it allround ready for release.

Contact
@Ping
Country
Netherlands
UTC
+1
PtaQ
PtaQ
Community Lead

All-round helping to polish, improve, popularize and keep BAR organised on all levels.

Contact
Any
Country
Poland
UTC
+1
Tarnished Knight
Tarnished Knight
Engine Developer

Drawn to technical challenges with an eye for detail. TK is an experienced C/C++ low-level systems developer, working mostly on the engine.

Contact
@Ping
Country
United Kingdom
UTC
(0)

Management

Lexon
Lexon
Rating System Team Lead
  • Infrastructure (Teiserver) team,
  • Rating system team
Contact
Any
Country
Croatia
UTC
+1
Damgam
Damgam
Sound Design Lead, Lua Dev

Started as an AI dev. Core Lead Developer of the Scavengers and revamping Raptors. Lots of work done on the audio aspects of BAR with dynamic music player and multi-layered unit sound effects. But Damgam does even more things all around the BAR project.

Contact
@Ping
Country
Poland
UTC
+1
Marek
Marek
Infrastructure Lead

Improving infrastructure, like end-to-end distribution of game assets, works across components. Passionate about making stuff quick, reliable, and automated while striving for simplicity.

Contact
@Ping
Country
Switzerland /Poland
UTC
+1/+2
Nikuksis
Nikuksis
Lead Environmental Artist

Keeping the map-list for BAR clean, good-lookin' and as interesting as possible. Exploring new possibilities in unique & fun gameplay and not affraid to try our new biomes/styles. Also working on BAR campaign maps (soon).

Contact
@Ping
Country
Russia
UTC
+3
Protar
Protar
Art Director

I´m a former 2D-/3D-Artist who worked in the Games and Entertainment industry. Currently serving as Art Director for the Art & Design Department, offering guidance and direction as well as working on further improving all art-related aspects. Outside of BAR, I work self-employed as a tattoo artist.

Contact
@Ping
Country
Germany
UTC
+1/2
Scopa
Scopa
Lead UI/UX Designer

User Experience. User Interface. Art Direction.

Contact
Country
USA
UTC
Seth D Gamre
Seth D Gamre
Community Outreach Team Lead

When I'm not chasing around other developers with the community's words, I am furiously typing away at my keyboard bringing the most finicky of digital dreams to life.

Contact
Country
UTC
Tharsis
Tharsis
Lead 3D Artist

3D-Animation, 3D-Modelling, 3D-Texturing, 2D Drawing, Beginner in BOS code / lua

Contact
@Ping
Country
New Zealand
UTC
+12
Volshok
Volshok
Narrative Lead

Lead for BAR lore and tutorial campaign, also assisting with new UI and client development.  Leads tournaments, streams, and live events. Mentor for players and casters. Also helping with promotional content, casting tools, and onboarding materials.

Contact
Country
US
UTC
−7
Watch the Fort
Watch the Fort
Quality Control Lead

Doing all kinds of amazing work for the game and our website! Keen eye on quality, colorblind people, correct grammar, and working on a big multi-lingual system for BAR.

Contact
@Ping
Country
Canada
UTC
-5
Zecrus
Zecrus
Balance Team Leader

Zecrus is more than just a very good player. Beyond that, he's taken the daunting tasks of balancing and writing strategy guides.

Contact
Country
UTC

Contributors

ACowAdonis
ACowAdonis
Mentor, Analytics, Statistician, Data Linking, Data Collection, Economics, Strategy, Simulation
  • Python
  • R
  • Lisp
  • SQL
  • Numbers (and a few other fetters from times forgotten)
Contact
Private
Country
UTC
+9
AidanNaut
AidanNaut
Environment Artist / Game Design Team Secretary / Community Outreach

Long time RTS and RPG gamer, father of three beautiful kids. Enjoys long hours of rendering beaches, mountains, and alien worlds. Also a brewer, baker, and bushcraft nut.

Contact
Country
US
UTC
-6
Airnac
Airnac
Concept Designer
Creating concept art for BAR units and factions
Contact
Country
UTC
MDT (UTC-6)
AKU
AKU
Support Dev / Engine Tester

Keen eye for little elusive errors and engine performance.

Contact
Country
UTC
Aurora
Aurora
Overwatch Tech

Overwatch tech, doing moderation tooling stuff.

Contact
Country
UTC
+1-2
Blackmelon
Blackmelon
Infrastructure Specialist

Professional code monkey, got into rts with warcraft2 and total annihilation. Contribute mostly to the new infra and protocol aiming for steam release.

Contact
Country
UTC
0/+1
[boneless]
[boneless]
Gadgets and widgets

IRL, I protect people from harm from various forms of fraud and health hazards. I sometimes develop software to do this. I am an only-sometimes contributor whose cortisol levels will lead him to an early and unnatural end. And yet, justice prevails. All men are brothers.

Contact
@Ping
Country
US
UTC
-5
Borg King
Borg King
Data Scientist

Assimilates all data relevant to BAR. Working on perfecting the BAR multiplayer environment for competitive matches and tournaments. Has built in-game widgets before BAR was called BAR

Contact
Country
UTC
BrightWorks
BrightWorks
Lore & Community Interaction
Writing Legion lore and engaging with the community
Contact
Country
UTC
PDT (UTC-7)
ChrisFloofyKitsune
ChrisFloofyKitsune
Technical Jack-of-all-Trades

Full-Stack Developer as his day job, loves putting visually technical stuff together. Able to dive into any technical problem. However, very much not an artist.

Contact
Any
Country
UTC
Chronographer
Chronographer
Bugfixer & Skuttle enjoyer

Works on various bugs, lava, gadgets, keybinds and website.

Contact
Private
Country
UTC
Citrine
Citrine
Widget Dev

Skillset

  • Lua
  • Git
  • automated testing for widgets
  • Python, TypeScript outside of BAR
Contact
@Ping
Country
USA
UTC
-8
dakadaka
dakadaka
Developer & Translator

Working mostly on new Lobby / Client and working on translations and support.

Contact
Private
Country
UTC
+1
Damgam
Damgam
Sound Design Lead, Lua Dev

Started as an AI dev. Core Lead Developer of the Scavengers and revamping Raptors. Lots of work done on the audio aspects of BAR with dynamic music player and multi-layered unit sound effects. But Damgam does even more things all around the BAR project.

Contact
@Ping
Country
Poland
UTC
+1
Devious Null
Devious Null
Peace Keeper

Suspending rulebreakers, looking for smurfs/alt-accounts, etc

Contact
Any
Country
USA
UTC
-5
DoodVanDaag
DoodVanDaag
Lua Developer

Maps, unit scripts, game modes, gadgets, widgets, unit designs and more.

Contact
Country
UTC
UTC+1 (Amsterdam)
Endorphins
Endorphins
Moderator

Moderator handling bans, verification, account support, website editing, and Discord moderation.

Contact
Country
UTC
Flaka
Flaka
3D Artist

Modelling units for all factions and creator of the Legion Atlas

Contact
Any
Country
Italy
UTC
+1
Gromph
Gromph
Teiserver Developer

Teiserver contributor working on backend features and bugfixes.

Contact
Country
UTC
Hectate
Hectate
Front-end Developer

Working on the New Lobby. Helping with bugfixing and additional features. Coordinating with the UI/Design Team for visual upgrades.

Contact
@Ping
Country
UTC
-4
Hihoman23
Hihoman23
Widgetry and Gadgetry

I started out by making custom widgets. Now, I work on game side lua code.

Contact
@Ping
Country
Germany
UTC
+1/2
Honkwaddle
Honkwaddle
Composer

Musical composition, mixing and sound design (using Ableton software). Also learning World Machine + Springboard usage.
Check out his SoundCloud

Contact
@Ping
Country
UTC
+1
Hornet
Hornet
Modelling, Unit Scripting, Lua, Legion, Raptors, Particle Effects

3D Modelling/CAD, Unit Design / Balance, Legion Wrangling, Scripting (bos & lua)

Contact
Any
Country
United Kingdom
UTC
0
Itanthias
Itanthias
Weapons Master

I have an understanding of the entire weapon logic chain from RecoilEngine to Lua game code.

Contact
@Ping
Country
UTC
Ivand
Ivand
Engine Developer

Has done many beautiful things to BAR to make it even better. Does not take the easy route, goes for PBR and all out stuff. But also can be practical when needed.

Contact
Country
UTC
Jaedrik
Jaedrik
Lore Writer & Editor
Writing and editing BAR lore, galaxy map, unit descriptions
Contact
Country
UTC
Jinxer
Jinxer
Lore & Tutorial
Writing BAR lore and developing the tutorial and campaign
Contact
Country
UTC
PDT (UTC-7)
Johannes
Johannes
Balance Team member
Contact
Country
UTC
KayZee
KayZee
Moderator & Overwatch Coordinator

Overwatch Coordinator and Moderator handling membership, recruitment, training, and in-game/Discord moderation.

Contact
Country
UTC
Kek_
Kek_
Engine Support

Doing awesome job on engine debugging and creating a flatpack for Linux.

Contact
Country
UTC
kroIya
kroIya
Moderator & Lua Developer
Game moderation and Lua scripting for scenarios and game systems
Contact
Country
UTC
Lamer
Lamer
Lead BARbarian AI

Author of the amazing BARbarian AI

Contact
Country
UTC
Leon D (Honkwaddle)
Leon D (Honkwaddle)
Composer

One of the main composers of many BAR official soundtracks.

Contact
Country
UTC
Lexon
Lexon
Rating System Team Lead
  • Infrastructure (Teiserver) team,
  • Rating system team
Contact
Any
Country
Croatia
UTC
+1
Lonewolfdesign
Lonewolfdesign
Campaign Dev

Working on Campaign stuff

Contact
Country
UTC
Lov
Lov
Engine and Widget Developer

Engine and Widget Development for BAR.

Contact
Country
UTC
Marek
Marek
Infrastructure Lead

Improving infrastructure, like end-to-end distribution of game assets, works across components. Passionate about making stuff quick, reliable, and automated while striving for simplicity.

Contact
@Ping
Country
Switzerland /Poland
UTC
+1/+2
Matteo
Matteo
Music Composer

Matteo Dell`Acqua

Contact
Country
UTC
Mist-e-Fire
Mist-e-Fire
Contributor

Rowy cleanup, start positions contributions, and code cleaning.

Contact
Country
UTC
Moose
Moose
Legacy Lobby Developer, Environment Artist

The Moose Is Loose! Prolific mapper and designer of the theme of the current lobby interface. Fixes and maintains the lobby-side of things.

Contact
@Ping
Country
Canada
UTC
-8
Nathan Sharples
Nathan Sharples
Music Composer

Writing awesome soundtracks for BAR.

Contact
Country
UTC
Nikuksis
Nikuksis
Lead Environmental Artist

Keeping the map-list for BAR clean, good-lookin' and as interesting as possible. Exploring new possibilities in unique & fun gameplay and not affraid to try our new biomes/styles. Also working on BAR campaign maps (soon).

Contact
@Ping
Country
Russia
UTC
+3
NortySpock
NortySpock
Server

Always curious. Definitely nerdy. Enjoys fixing problems, helping others, and automating testing to make sure it doesn't fall apart later.

Contact
@Ping
Country
USA
UTC
-5 / -6
Okema
Okema
SysAdmin

system administration, infrastructure as code, monitoring, integration

Contact
Any
Country
Canada
UTC
-5
OPMan
OPMan
Moderator and Tournaments

Old Man enjoying tournaments.
Tournaments, Sponsor, Promoting, Competition, 10APM player

Contact
Any
Country
UTC
Pandaro
Pandaro
Shard Lua AI developer and maintainer

Author of the STAI and founder of the Italian BAR Discord

Contact
@Ping
Country
Italy
UTC
+2
Pessimisticsnake
Pessimisticsnake
Moderation

Moderation and Account help (Account Recovery, Code not being sent etc). Profilepic drawn by Bellpie.

Contact
Any
Country
Germany
UTC
+2
Phalange
Phalange
Map maker

World Machine, map making

Contact
Any
Country
France
UTC
+1
Pooman
Pooman
Moderator

Moderator handling in-game and Discord moderation, verification emails, and tickets.

Contact
Country
UTC
Protar
Protar
Art Director

I´m a former 2D-/3D-Artist who worked in the Games and Entertainment industry. Currently serving as Art Director for the Art & Design Department, offering guidance and direction as well as working on further improving all art-related aspects. Outside of BAR, I work self-employed as a tattoo artist.

Contact
@Ping
Country
Germany
UTC
+1/2
Rachaelneco
Rachaelneco
Concept Artist

2D Concept Art. Illustration, Art direction

Contact
Any
Country
USA
UTC
-7
Raghna
Raghna
GDT Member
  • Lua script
  • Mapping
  • Game Design
Contact
Any
Country
UTC
0
Rasoul
Rasoul
Backend dev, mainly on the JVM.

Currently on baby leave 👶🏻 which doesn't leave as much free time as one might think.

Contact
@Ping
Country
Norway
UTC
+1
RebelNode
RebelNode
Game designer and mapper
  • Game Design Team member,
  • Balance Team member,
  • Mapper
Contact
@Ping
Country
Finland
UTC
0
Requiem
Requiem
Awesome Video / Promo guy

Does a ton! Video content creator, Tournament caster, Contributor Manager and more!

Contact
@Ping
Country
UK
UTC
Robert82
Robert82
Teach you how to code

Love can move mountains, they say. Addiction can teach you how to code—there’s simply no other explanation for why I became a contributor.

Contact
@Ping
Country
Germany
UTC
+1/2
Robert the pie
Robert the pie

making yardmaps for mexes

Contact
@Ping
Country
United Kingdom
UTC
0
Rubus
Rubus
3D artist/animator

2D Animation, 3D Modelling, Sculpting, Texturing, Rendering scenes, whatever else 3D related

Contact
Any
Country
Southern Brazil
UTC
-3
Russel
Russel
Music Composer
Contact
Country
UTC
Ryan Krause
Ryan Krause
Epic Music Composer

Composer of the first hour. Establisher of the BAR-Theme - A perfect mix between orchestral and modern music, with sci-fi tints, hope, tension and progression.

Contact
@Ping
Country
USA
UTC
Saurtron
Saurtron
Programmer

I do more engine work, but also get my hands dirty with lua and code reviews. Trying to fix issues I notice, and bringing new features to the engine.

Contact
@Ping
Country
Europe
UTC
+1
Scopa
Scopa
Lead UI/UX Designer

User Experience. User Interface. Art Direction.

Contact
Country
USA
UTC
Seth D Gamre
Seth D Gamre
Community Outreach Team Lead

When I'm not chasing around other developers with the community's words, I am furiously typing away at my keyboard bringing the most finicky of digital dreams to life.

Contact
Country
UTC
Setokaiva
Setokaiva
Website Editing

Editor of official public-facing BAR website. Writes & adjusts content to better inform players. It's not a wiki, so please contact them if you spot something that needs fixing!

Contact
Any
Country
United States of America
UTC
06:00 (Central USA)
Shadhunter
Shadhunter
Public Relations

Community management.

Contact
Any
Country
USA
UTC
-6
Shadowisperke
Shadowisperke
All-round promotor and organizer

Started off helping out PtaQ where I could and grown into an organizational role concerning the official BAR streaming channels, Twitch and YouTube.

Contact
Country
Belgium
UTC
+1/2
Skymirrh
Skymirrh
Contributor

FFA start points config, point of contact for official French community Keybindings / anonymous mode engine WSL compilation.
Hotstepper 5-way FFA best BAR gameplay, fight me.

Contact
@Ping
Country
France
UTC
+1
Smellymoo
Smellymoo
C Programmer

As I have a Linux Intel GPU, and don't have much time to work on BAR due to working fulltime on sand:box, I generally debug and fix issues with Intel support or work on small issues in Spring engine or Luaui.

Contact
Country
UTC
Sprung
Sprung
Assisting Dev

lua, i18n, shitposting, engine

Contact
@Ping
Country
UTC
Stormfire
Stormfire
Moderator

C++, Lua, Python

Contact
Any
Country
Russia
UTC
+3
SuperKitowiec
SuperKitowiec
Senior Mentor and video editor

Senior Mentor helping new players find their footing. Also building tools to make BAR look as good in videos as it feels to play.

Contact
@Ping
Country
Poland
UTC
+2
Teifion
Teifion
Salsa lead / Teiserver Developer

Teiserver lead developer — created and maintained the middleware server powering BAR's online infrastructure. Current focus is on improving the DevEx for Teiserver and helping it scale in preparation for Steam.

Contact
Country
UK
UTC
Teppic
Teppic
Writer & Lore

Writer of cool and geeky stuff — lore, world-building, and site content.

Contact
@Ping
Country
Poland
UTC
+1 / +2
TomFyuri
TomFyuri
Gadget/Widget Dev

Lua

Contact
Any
Country
Poland
UTC
+2
TwilightSublime
TwilightSublime
Lua Developer

Usually working on PvE factions (raptors and scavengers) in BAR, running a clan, and an avid cat lover.

Contact
@Ping
Country
Sri Lanka
UTC
+5/6
uBdead
uBdead
Widget & Engine Developer
Building custom widgets and contributing to engine improvements
Contact
Country
UTC
varunda
varunda
Infrastructure Developer (gex)
Developing and maintaining the gex match browser/stats tool
Contact
Country
UTC
Volshok
Volshok
Narrative Lead

Lead for BAR lore and tutorial campaign, also assisting with new UI and client development.  Leads tournaments, streams, and live events. Mentor for players and casters. Also helping with promotional content, casting tools, and onboarding materials.

Contact
Country
US
UTC
−7
Watch the Fort
Watch the Fort
Quality Control Lead

Doing all kinds of amazing work for the game and our website! Keen eye on quality, colorblind people, correct grammar, and working on a big multi-lingual system for BAR.

Contact
@Ping
Country
Canada
UTC
-5
Westbjumpin
Westbjumpin
Music Composer
Composing original music tracks for the BAR soundtrack
Contact
Country
UTC
Wilkubyk
Wilkubyk
Campaign Dev

Building the Campaign API

Contact
Country
UTC
Xehrath
Xehrath
Drone Developer

I enjoy stepping in to provide assistance whenever I get the opportunity. Outside of BAR, I am a father first and Automation Engineer second.
Talk about drones and I'll be there.

Contact
@Ping
Country
UTC
+1/2
Zagupi
Zagupi
3D Artist

All around 3D graphics generalist with artistic sensibility. Contributions so far involve the Cortex faction texture atlas and a single map "Prismatic Anomaly"

Contact
Country
UTC
Zecrus
Zecrus
Balance Team Leader

Zecrus is more than just a very good player. Beyond that, he's taken the daunting tasks of balancing and writing strategy guides.

Contact
Country
UTC
Zeteo
Zeteo
Lead Mentor, Balance Team, Content Creator

With 30 years of real-time strategy experience and 25 years of exploring game design theory, I bring a deep history/understanding of what makes design choices work. I'm a visionary who thrives on thinking outside the box, but I ground every idea in what's realistic.

Contact
Country
Antarctica (or USA >>)
UTC
-7/-8

Other contributors

working on BAR

Hide/Show all details
Bluejay
DeadlyPants
DrWizzard
Fireball
Google Frog
Assist dev
Hox2
Johnathan Crimson
2D Artist and Writer
LunyAlex
Rachaelneco
Concept Artist
Made in Webflow