Cortex

Factories

Switch to Armada

Shipyard

T1
Produces Tech 1 Ships

Cost

Metal
450
Metal needed to build this unit
energy
950
Energy needed to build this unit
Build time
5100
Build time needed to build this unit

general stats

health
4300
Starting Hitpoints
sight
340
Sight range to spot enemy units
Buildpower
150
How fast this unit can construct and repair

Bot Lab

T1
Produces Tech 1 Bots

Cost

Metal
470
Metal needed to build this unit
energy
1050
Energy needed to build this unit
Build time
5000
Build time needed to build this unit

general stats

health
2900
Starting Hitpoints
sight
290
Sight range to spot enemy units
Buildpower
150
How fast this unit can construct and repair

Vehicle Plant

T1
Produces Tech 1 Vehicles

Cost

Metal
570
Metal needed to build this unit
energy
1550
Energy needed to build this unit
Build time
5650
Build time needed to build this unit

general stats

health
3000
Starting Hitpoints
sight
279
Sight range to spot enemy units
Buildpower
150
How fast this unit can construct and repair

Aircraft Plant

T1
Produces Tech 1 Aircraft

Cost

Metal
630
Metal needed to build this unit
energy
1100
Energy needed to build this unit
Build time
5380
Build time needed to build this unit

general stats

health
2150
Starting Hitpoints
sight
273
Sight range to spot enemy units
Radar
510
Radar range
Buildpower
150
How fast this unit can construct and repair

Naval Hovercraft Platform

T1
Builds Hovercraft

Cost

Metal
670
Metal needed to build this unit
energy
2000
Energy needed to build this unit
Build time
8700
Build time needed to build this unit

general stats

health
3750
Starting Hitpoints
sight
312
Sight range to spot enemy units
Buildpower
150
How fast this unit can construct and repair

Hovercraft Platform

T1
Builds Hovercraft

Cost

Metal
670
Metal needed to build this unit
energy
2000
Energy needed to build this unit
Build time
8700
Build time needed to build this unit

general stats

health
3750
Starting Hitpoints
sight
312
Sight range to spot enemy units
Buildpower
150
How fast this unit can construct and repair

Amphibious Complex

T1
Produces Amphibious / Underwater Units

Cost

Metal
1200
Metal needed to build this unit
energy
5600
Energy needed to build this unit
Build time
11400
Build time needed to build this unit

general stats

health
2800
Starting Hitpoints
sight
240
Sight range to spot enemy units
Buildpower
300
How fast this unit can construct and repair

Seaplane Platform

T1
Builds Seaplanes

Cost

Metal
1400
Metal needed to build this unit
energy
5500
Energy needed to build this unit
Build time
11800
Build time needed to build this unit

general stats

health
2200
Starting Hitpoints
sight
169
Sight range to spot enemy units
Sonar range
800
Sonar range
Buildpower
300
How fast this unit can construct and repair

Advanced Bot Lab

T2
Produces Tech 2 Bots

Cost

Metal
2600
Metal needed to build this unit
energy
16000
Energy needed to build this unit
Build time
26000
Build time needed to build this unit

general stats

health
4500
Starting Hitpoints
sight
288
Sight range to spot enemy units
Buildpower
600
How fast this unit can construct and repair

Advanced Vehicle Plant

T2
Produces Tech 2 Vehicles

Cost

Metal
2600
Metal needed to build this unit
energy
16000
Energy needed to build this unit
Build time
28000
Build time needed to build this unit

general stats

health
5100
Starting Hitpoints
sight
286
Sight range to spot enemy units
Buildpower
600
How fast this unit can construct and repair

Advanced Shipyard

T2
Produces Tech 2 Ships

Cost

Metal
2800
Metal needed to build this unit
energy
10000
Energy needed to build this unit
Build time
24000
Build time needed to build this unit

general stats

health
5900
Starting Hitpoints
sight
301
Sight range to spot enemy units
Buildpower
600
How fast this unit can construct and repair

Advanced Aircraft Plant

T2
Produces Tech 2 Aircraft

Cost

Metal
2900
Metal needed to build this unit
energy
28000
Energy needed to build this unit
Build time
32000
Build time needed to build this unit

general stats

health
3900
Starting Hitpoints
sight
305
Sight range to spot enemy units
Radar
1000
Radar range
Buildpower
600
How fast this unit can construct and repair

Experimental Gantry

T3
Produces Large Amphibious Units

Cost

Metal
8350
Metal needed to build this unit
energy
62500
Energy needed to build this unit
Build time
68000
Build time needed to build this unit

general stats

health
17800
Starting Hitpoints
sight
273
Sight range to spot enemy units
Buildpower
1800
How fast this unit can construct and repair

Experimental Gantry

T3
Produces Experimental Units

Cost

Metal
8400
Metal needed to build this unit
energy
62000
Energy needed to build this unit
Build time
68000
Build time needed to build this unit

general stats

health
17800
Starting Hitpoints
sight
273
Sight range to spot enemy units
Buildpower
1800
How fast this unit can construct and repair
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