Armada

Buildings

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Pinpointer

T2
Enhanced Radar Targeting, more facilities enhance accuracy

Cost

Metal
810
Metal needed to build this unit
energy
7200
Energy needed to build this unit
Build time
8700
Build time needed to build this unit

general stats

health
2100
Starting Hitpoints
sight
273
Sight range to spot enemy units

Hardened Energy Storage

T2
Increases Energy Storage (40000)

Cost

Metal
830
Metal needed to build this unit
energy
10000
Energy needed to build this unit
Build time
20300
Build time needed to build this unit

general stats

health
11700
Starting Hitpoints
sight
169
Sight range to spot enemy units

Prude

T2
Safe Geothermal Powerplant, produces 750 Energy

Cost

Metal
1150
Metal needed to build this unit
energy
25000
Energy needed to build this unit
Build time
41500
Build time needed to build this unit

general stats

health
13900
Starting Hitpoints
sight
273
Sight range to spot enemy units

Citadel

T2
Anti-Nuke System

Cost

Metal
1500
Metal needed to build this unit
energy
38000
Energy needed to build this unit
Build time
60000
Build time needed to build this unit

general stats

health
3300
Starting Hitpoints
sight
201
Sight range to spot enemy units
Radar
50
Radar range
stockpile
20
Stockpile limit

Advanced Geothermal Powerplant

T2
Produces 1250 Energy (Hazardous)

Cost

Metal
1600
Metal needed to build this unit
energy
27000
Energy needed to build this unit
Build time
50000
Build time needed to build this unit

general stats

health
3600
Starting Hitpoints
sight
273
Sight range to spot enemy units
Made in Webflow