Unit Balance Chart

Armada

Cortex

Naval Pinpointer

Tech Level 1
Tech Level 2
Tech Level 3
Amphibious
Enhanced Radar Targeting
Metal Cost
800
The amount of metal required to complete construction
Energy Cost
7300
The amount of energy required to complete construction
Buildtime
9880
Time to build this unit with 100 Buildpower in minutes : seconds OR raw buildtime (toggle)
Energy Production
0
The amount of energy this unit produces
Health
1610
Health / Hitpoints of this units determines how tough it is
Sight Range
273
How far this unit can see and identify an enemy unit
Radar Range
How far this unit can detect units beyond its sight range
Sonar Range
How far this unit can detect underwater units
Jammer Range
Speed
0
Maximum speed on normal terrain
Buildpower
0
How fast this unit or structure can build or repair
Weapons
DPS
0
Damage per second on average against default units
Weapon Range
0
This is the maximum range of the weapon(s) of this unit

The Pinpointer enhances the accuracy of radar for the entire team, reducing the amount of radar dot 'wobble' by half for each targeting facility. This benefit is shared across the entire team.

Use them to improve the targeting of your artillery, especially precision weapons like the Pulsar.

Targeting facilities have diminishing returns—the first facility reduces wobble to 50%, the second to 75%, third to 87.5%, and so on. Three is plenty in most cases.

Each facility costs -100 E to operate. Make sure your infrastructure can support them.

Strategy Guides

Naval Pinpointer
is a possible counter for
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Naval Pinpointer
Build options
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Armada

Cortex

Raptors

Tech Level 1
All Chickens
Tech Level 2
Tech Level 3
Tech Level 3
Tech Level 3
No Tech Level 2 units available at this moment.

Armada

Cortex

Units

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