T2
Flying Kinetic Multi-Weapon Fortress
Cost
Metal
Metal needed to build this unit
energy
Energy needed to build this unit
Build time
Build time needed to build this unit
general stats
health
Starting Hitpoints
speed
Max. speed on default and flat terrain
sight
Sight range to spot enemy units
Radar
Radar range
dps
Max. damage per second for all weapons
range
Max. weapon range
Ordnance

2
X

Plasma Blast
X
98
DPS
Damage per second
1.70
reload
Slow
Reload until next shot in seconds
166
Alpha
Light
Damage per single shot
915
range
Weapon Range
160
AOE
Very Large
Area of Effect / Diameter of the explosion
1.25
Impulse
Very strong
Explosion Shockwave Force
PlasmaCannon

3
X

Laser Cannon
X
120
DPS
Damage per second
0.90
reload
Fast
Reload until next shot in seconds
3
Salvo
Burstfire per shot
36
Alpha
Tiny
Damage per single shot
650
range
Weapon Range
16
AOE
Small
Area of Effect / Diameter of the explosion
1.5
Impulse
Very strong
Explosion Shockwave Force
Burst-fire Machine Gun


Vertical Rocket Launcher
95
DPS
Damage per second
0.80
reload
Fast
Reload until next shot in seconds
76
Alpha
Tiny
Damage per shot
840
range
Weapon Range
16
AOE
Small
Area of Effect / Diameter of the explosion
Advanced d2a rapid missile launcher
Build options
No items found.
The Tyrannus is Legion’s airborne behemoth — a flying fortress bristling with kinetic weaponry capable of suppressing both air and ground threats. Armed with a mix of burst-fire machine guns, dual plasma cannons, and advanced AA missiles, it acts as a mobile base-cracker and no-fly-zone in one.
While relatively slow and costly, its immense durability and broad weapon coverage make it a nightmare to deal with unprepared. Use it to spearhead aerial assaults, escort high-value bombers, or establish air dominance over contested zones.
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Tech Level 2
Tech Level 3
No Tech Level 2 units available at this moment.


























































